[map] DM Tannery
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Re: [map] DM Tannery
Posted by Leperous on Sun May 8th at 9:46pm 2005



This is a a discussion topic for the map "DM Tannery" by Leperous which can be found here

Map description:

Map based around a real factory/tannery near where I live; gameplay should be fairly 'open' and corridor-less, with weapon placement keeping the map flowing.

Most of the exterior has been done, warehouse interiors need populating with machinery and fun-ness.

Map screenshots:

Screenshots for: DM Tannery




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Re: [map] DM Tannery
Posted by DrGlass on Wed May 11th at 3:01am 2005


Is it even possible to get static props to reflect in the water? <br> <br>the map is looking nice, good lighting



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Re: [map] DM Tannery
Posted by Campaignjunkie on Tue Sep 20th at 7:42am 2005


Whoa, why didn't I catch this gem earlier? I hope you haven't given up on it, Lep! I'm not too sure about the environment color (too yellow for my taste) but the rest is looking great! C'mon, pick her up and carry her to the finish line! smiley



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Re: [map] DM Tannery
Posted by Myrk- on Fri Nov 4th at 10:59pm 2005


Its based on our old house, the abandonned tannery outside thats now used by a childrens chair carpenter. It looks scabby, but its actually kind of weird and tranquil. <br> <br>As lep said the layout is kinda awkward- each building curls round at about 7.5 degrees per straight section.




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