[map] dm_Intense2
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Re: [map] dm_Intense2
Posted by BlisTer on Tue Aug 30th at 10:29pm 2005



This is a a discussion topic for the map "dm_Intense2" by BlisTer which can be found here

Map description:

2nd compo entry.

Though it has similar elements as his predecessor, this one is for the fans of less cubic elements, more theme presence and more compact gameflow. Other changes include:
-altered the middle connection
-orb room
-RPG room
-weapon landmarks
-some lighting

or in 2 words: more intense

Map screenshots:

Screenshots for: dm_Intense2




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Re: [map] dm_Intense2
Posted by Addicted to Morphine on Tue Aug 30th at 11:17pm 2005


From the screen shots I have to say I really like what you did with the weapon pick up areas. That texture and the lighting work really well. <br> <br>I also just rewatched Sphere recently, and I have to say that custom metallic texture matches the movie perfectly!



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Re: [map] dm_Intense2
Posted by Myrk- on Tue Aug 30th at 11:43pm 2005


Is this the same as the version earlier? Does it still have that huge room etc? I didn't like alot of the last version, seemed very pointless. If this is a cut down version then it will be much better!



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Re: [map] dm_Intense2
Posted by BlisTer on Wed Aug 31st at 2:11am 2005


As it says in the info, this version is more compact / cut down



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Re: [map] dm_Intense2
Posted by Belgarion on Mon Oct 17th at 6:06am 2005


That first shot is so cool looking. This is way better than the previous version. Nice work.



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Re: [map] dm_Intense2
Posted by [FF]FNDR.Jake_Brake on Fri Sep 1st at 6:23pm 2006


Well, I have been running your original dm_intense on my servers for awhile now to rave reviews. But, I installed this new version the other night and everyone was very complimentary of the new, improved connectivity, texturing and weapons placement! Keep up the great work!




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