[map] de_lima_v2
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Re: [map] de_lima_v2
Posted by Schuzak on Sat Sep 3rd at 1:29am 2005



This is a a discussion topic for the map "de_lima_v2" by Schuzak which can be found here

Map description:

In Decenber 1996, Japanese Ambassador's residence in Lima, Peru has been taken over by terrorists. de_lima was made by the motif in this incident.

Terrorists:
Blast one of two bombsites outside of the residence before all hostages are rescued by CTs.

Counter-Terrorists:
Protect bombsites or rescue all surviving hostages.

Map screenshots:

Screenshots for: de_lima_v2




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Re: [map] de_lima_v2
Posted by $loth on Sat Sep 3rd at 9:36am 2005


Looks quite a nice piece of work there. I especially like the inside pics. On the outside I would have added a few more steet lamps and made the buildings a bit more 3-d.



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Re: [map] de_lima_v2
Posted by Junkyard God on Sat Sep 3rd at 10:20am 2005


I was going to comment on the blockyness but i think it actualy fits pretty neat in this map smiley <br>looks good, i like the first screenie alot smiley



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Re: [map] de_lima_v2
Posted by AlexW on Sat Sep 3rd at 2:29pm 2005


In the first screenshot - try making the windows inset into the building. Right now the buildings look a little bit too flat. And the texture seems low-quality, it's kind of blurry. <br> <br>The floor texture in the second screenshot repeats a tad bit too much. You should up the scaling on it, or rotate it at a 45 degree angle or something - so you don't easily see the repetiveness.




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