[map] DM_PRISON_TGD
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Re: [map] DM_PRISON_TGD
Posted by [DNBK]TheGravedigger on Fri Sep 16th at 12:00pm 2005



This is a a discussion topic for the map "DM_PRISON_TGD" by [DNBK]TheGravedigger which can be found here

Map description:

Hello Folks,

This is my first map ever, it's created after the image of a real dutch prison... (It's where I work actually)
I hope you guys will play this map and give me honest reviews about what you guys think of it.........
With your help I can correct anything there might be wrong or missing, so I can correct or add that in the near future

Downloadlink: <A HREF="http://www.thegravedigger.com/dm_prison_tgd.rar" TARGET="_blank">www.thegravedigger.com/dm_prison_tgd.rar</A>

Screenshots: <A HREF="http://www.thegravedigger.com/photo.htm" TARGET="_blank">http://www.thegravedigger.com/photo.htm</A>

I hope you like it .. and plz gimme some feedback on the map !!


k dudes have fun !!!!!!!!!!!!!

Map screenshots:

No images are available for: DM_PRISON_TGD




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Re: [map] DM_PRISON_TGD
Posted by Paladin[NL] on Fri Sep 16th at 1:31pm 2005


No cubemaps...spice it up some more, build in cubemaps and use "build_cubemaps 1(or 2 etc)"



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Re: [map] DM_PRISON_TGD
Posted by Forceflow on Fri Sep 16th at 1:57pm 2005


Spice up the architecture a bit. Use th?t source engine ... Displacements for the grass, for example. <br> <br>And what on earth are 3 melons doing on a prison cell floor ...



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Re: [map] DM_PRISON_TGD
Posted by [DNBK]TheGravedigger on Fri Sep 16th at 2:19pm 2005


Ok Paladin..............but i build cubemaps......... <br> <br>so i dont understand what i do wrong......... <br> <br>maybe you can help me if you like <br> <br>alstublieft..........



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Re: [map] DM_PRISON_TGD
Posted by satchmo on Fri Sep 16th at 3:55pm 2005


Did you put cubemap entities in your map? How many? Did you put it at player height from the floor? Did you run &quot;buildcubemaps&quot; from the console after you load up the map? Did you take those screenshots before building cubemaps? <br> <br>I think people are just commenting based on your screenshots (as I am).



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Re: [map] DM_PRISON_TGD
Posted by Junkyard God on Fri Sep 16th at 4:25pm 2005


Maybe your pc doesn't render them atall, like mine hehehe smiley



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Re: [map] DM_PRISON_TGD
Posted by Hench on Fri Sep 16th at 9:04pm 2005


Actually i put in the cubemaps for him smiley <br> <br>a few as example and he did the rest (maybe it need more)



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Re: [map] DM_PRISON_TGD
Posted by Paladin[NL] on Tue Sep 20th at 6:19am 2005


Well, did you asign them to faces? Cause the normal maps of the models give a horrible blue glow...so im guessing the cubemaps arent right, at least, that was the problem for me most of the time. Second grass etc should be made up of displacement, they dont need to be hight detail(a power of 2 is fine) but it should be more bumpy. Thirdly, Forceflow, you of all people should now that in the Netherlands and Belgium, melons are a common thing laying around in prisons...




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