[map] Cavern
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Re: [map] Cavern
Posted by ReNo on Fri Oct 14th at 2:37am 2005



This is a a discussion topic for the map "Cavern" by ReNo which can be found here

Map description:

Ultra-early (pretty much concept) shots of a dungeon/mine map I'm playing around with. This is a continuation of the theme I was using for my contribution to DrGlass's mosaic project, which unfortunately seems to have died. I'm aiming for a Vagrant Story style atmosphere, as that game had some awesome areas of a similar style. I'm planning on having it all take place underground, but may have the odd glimpse of sunshine breaking through here and there.

Also note my funky new watermark thing on the screenshots. Let me know if you think its uber sexy, horrbly intrusive, or just plain ugly smiley

Map screenshots:

Screenshots for: Cavern




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Re: [map] Cavern
Posted by Leviathan on Fri Oct 14th at 3:56am 2005


Pretty sweet reno, I like the beginning look. <br> <br>smiley not much bad I can say at 1% <br> <br>hurry up and finish <br> <br>not bad watermark either :P



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Re: [map] Cavern
Posted by Forceflow on Fri Oct 14th at 5:34am 2005


The watermark is horribly sexy.



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Re: [map] Cavern
Posted by satchmo on Fri Oct 14th at 5:42am 2005


Oh God, I think I just orgasmed. <br> <br>I really hope this map reaches completion.



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Re: [map] Cavern
Posted by Windows 98 on Fri Oct 14th at 11:23am 2005


PLEASE finish this map soon, I am very eager to download...



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Re: [map] Cavern
Posted by Natus on Fri Oct 14th at 1:56pm 2005


This looks so good that i will start mapping again D:&lt; <br> <br>damn, looks nice, please finish it reno :3



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Re: [map] Cavern
Posted by Andrei on Fri Oct 14th at 2:50pm 2005


It's your choice, but I think you should channel your time towards completing echo. If the fact that it looks awsome isn't enough to convince you, then the fact that 20 people are watching it might be. <br>This looks very nice, though. Still,a little more variety in lighting would make it look nicer.



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Re: [map] Cavern
Posted by omegaslayer on Fri Oct 14th at 5:56pm 2005


WoW reno - you should have some of that stuff modeled, cause the shere amount of detail already is going to bring HL2 to its knees (which is a good thing!)



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Re: [map] Cavern
Posted by Captain P on Fri Oct 14th at 6:49pm 2005


This theme could turn out nice, the lighting is good and architecture too. What sort of characteristic area's are you planning to create in this style?



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Re: [map] Cavern
Posted by rs6 on Fri Oct 14th at 7:20pm 2005


Nice work, looks great so far.



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Re: [map] Cavern
Posted by AlexW on Sat Oct 15th at 3:58pm 2005


Very nice arches, good selection of textures, warm lighting. <br> <br>Don't forget to assign a smoothing group to those things, if you haven't done so, already! smiley



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Re: [map] Cavern
Posted by Dark|Killer on Mon Oct 17th at 6:56pm 2005


Amazing map, wow i just love it, Reno, mate, i cant wait for the release of this map !! smiley <br> <br>[OffTopic] <br>Hey guys, anyone knows how to apply a smoothing group to a brush :??



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Re: [map] Cavern
Posted by reaper47 on Sun Dec 4th at 9:58pm 2005


Looks very nice. I'm not sure if the pipes are really necessary. They look a bit out of place in an ancient setting like this. <br> <br>[OffTopic] <br>It's a button in the lower corner of the texturing window.




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