[map] dm_dgc_ruins_v3
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Re: [map] dm_dgc_ruins_v3
Posted by snowforskate on Thu May 8th at 11:28pm 2008



This is a a discussion topic for the map "dm_dgc_ruins_v3" by snowforskate which can be found here

Map description:

Spawns: 17
Suitable for 8 to 16 players. This map is a remake from SOF2, Ruins. I'm also to understand this used to be in Quake 2.


Ruins Version 3 Release notes

Added: More texture work.
Added: Cubemaps for world reflection and more accurate lighting
Added: 1 More suit and health machine.
Added: 3 battery packs.
Added: Better optimizing methods, should run smoother with larger number of players.
Added: Blended ground texture, and Grass Sprites.
Added: Displacements on the bottom of some staircases for better looks.

changed: Outdoor lighting to represent more accurate level shadowing.
changed: Indoor lighting to look better.
Changed: Texture scaling and angles to minimize texture repetitiveness.
Changed: Displacement walls to look less ridged in spots.

Fixed: Model Texture (dirt) showing black from certain angles.
Fixed: prop_static Console errors.
Fixed: Overlapping brushwork in numerous areas.

Removed: shadows on foliage.

Enjoy!

Map screenshots:

Screenshots for: dm_dgc_ruins_v3





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