Can anyone tell me why dev_overview doesn't work with Blue Shift?
1
Re: overviews for blue shift
Posted by MASTERMIND on Sat Sep 6th at 6:00am 2003

MASTERMIND
member
24 posts
52 snarkmarks
Registered: Sep 6th 2003
Location: Indiana
Occupation: none
Posted by MASTERMIND on Sat Sep 6th at 6:00am 2003
MASTERMIND
member
24 posts
52 snarkmarks
Registered: Sep 6th 2003
Location: Indiana

Occupation: none
Re: overviews for blue shift
Posted by Cash Car Star on Sat Sep 6th at 10:01pm 2003

Cash Car Star
member
1260 posts
301 snarkmarks
Registered: Apr 7th 2002
Location: Connecticut (sigh)
Occupation: post-student
Posted by Cash Car Star on Sat Sep 6th at 10:01pm 2003
Heh, apparentally not. I'm not too sure many people have it, and I know of no one who's ever mapped for it. You should be able to just make the overview files in standard HL though. Just move the map to the normal valve folder and run it in HLSP through the console. You should be able to get the overview screenshot you need (that is all you need, right?)
Cash Car Star
member
1260 posts
301 snarkmarks
Registered: Apr 7th 2002
Location: Connecticut (sigh)
Occupation: post-student
Re: overviews for blue shift
Posted by Adam Hawkins on Sat Sep 6th at 10:06pm 2003

Adam Hawkins
member
858 posts
333 snarkmarks
Registered: Aug 25th 2002
Location: Chesterfield, UK
Occupation: Specialty Systems Manager
Posted by Adam Hawkins on Sat Sep 6th at 10:06pm 2003
Wasn't Blue Shift released before Valve had implemented the overview function?
[addsig]
Adam Hawkins
member
858 posts
333 snarkmarks
Registered: Aug 25th 2002
Location: Chesterfield, UK

Occupation: Specialty Systems Manager
Re: overviews for blue shift
Posted by Orpheus on Sat Sep 6th at 10:35pm 2003

Orpheus
member
13860 posts
1547 snarkmarks
Registered: Aug 26th 2001
Location: Long Oklahoma - USA
Occupation: Long Haul Trucking
Posted by Orpheus on Sat Sep 6th at 10:35pm 2003
since blue shift is an expansion of OP4, you should get an upgrade the same time you do for OP4 i would imagine..
[addsig]
[addsig]Orpheus
member
13860 posts
1547 snarkmarks
Registered: Aug 26th 2001
Location: Long Oklahoma - USA

Occupation: Long Haul Trucking
Re: overviews for blue shift
Posted by MASTERMIND on Sun Sep 7th at 12:07am 2003

MASTERMIND
member
24 posts
52 snarkmarks
Registered: Sep 6th 2003
Location: Indiana
Occupation: none
Posted by MASTERMIND on Sun Sep 7th at 12:07am 2003
SORRY CASH CAR STAR, I DIDN'T SPECIFY, I WANTED TO MAKE OVERVIEWS OF THE ORIGINAL LEVELS FOR BLUE SHIFT (I'M NOT MAKING BLUE SHIFT LEVELS) I'M TRYING TO MAKE A MAP OF THE COMPLETE BLACKMESA FACILITY BY USING OVERVIEW1 FROM ALL OF THE MODS
MASTERMIND
member
24 posts
52 snarkmarks
Registered: Sep 6th 2003
Location: Indiana

Occupation: none
Re: overviews for blue shift
Posted by Cash Car Star on Sun Sep 7th at 12:56am 2003

Cash Car Star
member
1260 posts
301 snarkmarks
Registered: Apr 7th 2002
Location: Connecticut (sigh)
Occupation: post-student
Posted by Cash Car Star on Sun Sep 7th at 12:56am 2003
You can still move the levels into the valve directory and open them up in single player halflife. You may need to extract them from the pak file first, though. Just copy the wads, models, sprites and sounds too and nothing should crash; maybe a few entities won't initialize but nothing major.
And what's with the all caps?
Cash Car Star
member
1260 posts
301 snarkmarks
Registered: Apr 7th 2002
Location: Connecticut (sigh)
Occupation: post-student
Re: overviews for blue shift
Posted by asterix_vader on Sun Sep 7th at 1:01am 2003

asterix_vader
member
494 posts
49 snarkmarks
Registered: Aug 29th 2003
Location: Peru
Occupation: Trying to find one
Posted by asterix_vader on Sun Sep 7th at 1:01am 2003
blue shift is as hl.exe v.1100 and, the overview command was implemented in hl.exe v.1110 ..... (or not?
)
[addsig]
)
[addsig]asterix_vader
member
494 posts
49 snarkmarks
Registered: Aug 29th 2003
Location: Peru

Occupation: Trying to find one
Re: overviews for blue shift
Posted by MASTERMIND on Sun Sep 7th at 4:20am 2003

MASTERMIND
member
24 posts
52 snarkmarks
Registered: Sep 6th 2003
Location: Indiana
Occupation: none
Posted by MASTERMIND on Sun Sep 7th at 4:20am 2003
Sorry cash car star, that didn't work, it still crashed
MASTERMIND
member
24 posts
52 snarkmarks
Registered: Sep 6th 2003
Location: Indiana

Occupation: none
1
© Snarkpit.net 2001 - 2023, about us, donate, contact
Snarkpit v6.1.0 created this page in 0.0119 seconds.

Snarkpit v6.1.0 created this page in 0.0119 seconds.

