Hi all , i have begin a pack improvement for Hammer 3.4, for Half-Life deathmatch and solo mapping. It's for accelerate the workflow under Hammer 3.5, see the list change below:
- New fgd to support the new change.
- added Hammer 3.5
- added some sprites of the half-life 2's hammer editor, visible in the 3D view. (see the screenshot below)
- added new sprite ambient_generic.spr
- added and modified the static 3d model player for info_player_start, info_player_deathmatch and info_playercoop with arrow direction.
- added all weapons,ammos and items 3D models from the Half-Life SDK 2.3
- added some 3d models mdl for some entity, visible in the 3D view.(see the list below)
- added the missing tripmine ammo 3D model (w_tripmine.mdl) taked in the v_tripmine.mdl object from the sdk 2.3.
These 3D models replace some entities:
- monster_generic.mdl
- scripted_sequence.mdl
- cycler_sprite.mdl
- cycler.mdl
- cycler_weapon.mdl
- env_global.mdl
- info_teleport_destination.mdl
- trigger_auto.mdl
- trigger_change_target.mdl
- game_team_set.mdl
- game_team_master.mdl
- game_score.mdl
- game_player_team.mdl
- game_player_hurt.mdl
- game_player_equip.mdl
- game_counter_set.mdl
- game_counter.mdl
- target_cdaudio.mdl
- trigger_camera.mdl
- path_corner
- path_track.mdl
- info_bigmomma.mdl
- monstermaker.mdl
- player_loadsaved.mdl
- player_weaponstrip.mdl
- world_items.mdl
- env_funnel.mdl
- env_laser.mdl
- env_blood.mdl
- env_beam.mdl
- infodecal.mdl
- info_node_air.mdl
- info_node.mdl
- Player_solo.mdl
- Player_deathmatch.mdl
- Player_coop.mdl
Screenshot in the 3D view with the new sprites and new entity models.
Hammer pack improvement
Maybe i made some tweaks in Hammer 3.5 on some menus in the interface.
And last thing , i have made a new Help file in chm format, i have upgrade the help
for hammer 3.5, insert the tutorial mapping of the help file of the worldcraft 2.1
with his rmf/bsp files in correct version, added the env_beam.rmf/bsp from the SDK in correct version. Some new pages and new screenshots, its the merge of the help file of hammer 3.4 and 2.1. I will try to make a setup installation without need to install hammer 3.4 in first, all in one package.
I'm near to finalize the pack.
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Re: Hammer Pack improvement for Half-Life Goldsrc
Posted by Riven on Tue May 26th at 6:59pm 2009

Riven
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Posted by Riven on Tue May 26th at 6:59pm 2009
Wow, that's pretty impressive! -Would almost convince me to go back for mapping in the goldsource engine
Riven
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Re: Hammer Pack improvement for Half-Life Goldsrc
Posted by Niborius on Tue Jun 2nd at 7:55pm 2009
Posted by Niborius on Tue Jun 2nd at 7:55pm 2009
Well done, and I like the new sprites. I'll definitally use it when I will be mapping for Half-Life again!
Youtube Channel: https://www.youtube.com/c/Nibgames
Re: Hammer Pack improvement for Half-Life Goldsrc
Posted by [RDC]Twitch on Sat Jun 6th at 2:59pm 2009
Posted by [RDC]Twitch on Sat Jun 6th at 2:59pm 2009
very cool, what is goldsrc?
Re: Hammer Pack improvement for Half-Life Goldsrc
Posted by tnkqwe on Sat Jun 6th at 3:56pm 2009

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Posted by tnkqwe on Sat Jun 6th at 3:56pm 2009
That's great!I cant wait for the download.
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Re: Hammer Pack improvement for Half-Life Goldsrc
Posted by Niborius on Sat Jun 6th at 4:20pm 2009
It's the Half-Life 1 engine.
Posted by Niborius on Sat Jun 6th at 4:20pm 2009
Quoting Twitch
very cool, what is goldsrc?
It's the Half-Life 1 engine.
Youtube Channel: https://www.youtube.com/c/Nibgames
Re: Hammer Pack improvement for Half-Life Goldsrc
Posted by Cellulo on Mon Jun 8th at 10:08am 2009
Posted by Cellulo on Mon Jun 8th at 10:08am 2009
The pack will be available this week-end, i must create a mapping section in my homepage.
It's cool if people can feedback about this pack to fix possible bug if someone find it.
It's cool if people can feedback about this pack to fix possible bug if someone find it.
Re: Hammer Pack improvement for Half-Life Goldsrc
Posted by Cellulo on Sat Jun 20th at 1:25pm 2009
Posted by Cellulo on Sat Jun 20th at 1:25pm 2009
I have finish the pack, the new name is Valve Hammer Editor 3.5.1
You can download here:
Valve Hammer Editor 3.5.1 Setup
- Minor tweaks in the interface of Hammer.
- New help file in chm with bsp/rmf examples.
Open the Readme_pack.txt to see the change.
Good mapping !
You can download here:
Valve Hammer Editor 3.5.1 Setup
- Minor tweaks in the interface of Hammer.
- New help file in chm with bsp/rmf examples.
Open the Readme_pack.txt to see the change.
Good mapping !
Re: Hammer Pack improvement for Half-Life Goldsrc
Posted by Riven on Wed Jun 24th at 4:00am 2009

Riven
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Registered: May 2nd 2005
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Posted by Riven on Wed Jun 24th at 4:00am 2009
You said you have a website to go along with this tool? -If you link me, I'll be sure to add this as a front-page post. A website would add validity to it. I may not be using it, but I'm sure it could come in handy for a lot of other folks.
Riven
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Registered: May 2nd 2005
Location: Austin, Texas, USA

Occupation: Architect
Re: Hammer Pack improvement for Half-Life Goldsrc
Posted by tnkqwe on Thu Jun 25th at 3:07pm 2009

tnkqwe
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Registered: Mar 31st 2007
Location: Bulgaria
Occupation: High school student
Posted by tnkqwe on Thu Jun 25th at 3:07pm 2009
Next step:Solid effect for solid walls.
tnkqwe
member
560 posts
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Registered: Mar 31st 2007
Location: Bulgaria

Occupation: High school student
Never think about bad things!
TNKqwe:The New Killer qwe

I am Engineer - Play Free Online Games

Citizen Arms
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I am Engineer - Play Free Online Games

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