Say I want to make a fake half-life health station out of a cardboard box, and have the standard health station textures pasted to it. How do I get the bmp of the texture so I can print it out on my printer?
Yeah, I can take a screenshot in the game and go from there, but the perspective view will distort the texture a bit. I want to avoid that if possible.
Thanks.
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Re: How can I grab a bitmap of a specific texture ?
Posted by tnkqwe on Thu Aug 26th at 10:56am 2010

tnkqwe
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Posted by tnkqwe on Thu Aug 26th at 10:56am 2010
Accepted Answer
Simple, extract it from halflife.wad using Wally or GCFScape. Be warned that the size of the image of the texture is really small.tnkqwe
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