If I set Damage = 1, then player health does not decrease at all. (I get the indications that the player is being harmed by the environment, but health level does not change.)
If I set Damage = 2, then player health does decrease as expected.
[Worldcraft, Half-life classic, Zoner]
1
Re: Trigger_Hurt: Is Damage = 1 possible ?
Posted by tnkqwe on Mon Aug 30th at 7:27pm 2010
Editor...In game
1........0
2........1
3........1
4........2
5........2
and so on.

tnkqwe
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Posted by tnkqwe on Mon Aug 30th at 7:27pm 2010
Accepted Answer
So what's the problem? That's normal. The damage in HL is like this:Code
Editor...In game
1........0
2........1
3........1
4........2
5........2
and so on.
tnkqwe
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Registered: Mar 31st 2007
Location: Bulgaria

Occupation: High school student
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Re: Trigger_Hurt: Is Damage = 1 possible ?
Posted by jcw on Mon Aug 30th at 10:50pm 2010
Posted by jcw on Mon Aug 30th at 10:50pm 2010
thanks.
i was not aware of the table you provided.
makes sense now.
i was not aware of the table you provided.
makes sense now.
1
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