I am of course able to toggle lights on and off, but for some reason whenever I have a light that is off and I want to turn it on, it does not have its special appearance. It just turns on and looks like a normal light does.
For example if I have a light that is off that has a custom appearance of "strong pulse" when the light turns on it behaves as a regular light with default appearance and does not pulse.
Anyone have any ideas? Thanks.
1
Re: Problems Triggering Lights
Posted by omegaslayer on Mon Jan 30th at 4:00am 2012

omegaslayer
member
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Registered: Jan 16th 2004
Location: Seattle, WA
Occupation: Sr. DevOPS Engineer
Posted by omegaslayer on Mon Jan 30th at 4:00am 2012
I don't think theres anything you can do - I too have noticed this when working with lights that you want to turn on and off. The HL engine (source as well) was never good with dynamic lighting.
omegaslayer
member
2481 posts
401 snarkmarks
Registered: Jan 16th 2004
Location: Seattle, WA

Occupation: Sr. DevOPS Engineer
Re: Problems Triggering Lights
Posted by Crisislord on Thu May 3rd at 8:19pm 2012
Use env render to do the fast stobe again??
Posted by Crisislord on Thu May 3rd at 8:19pm 2012
Quoting Necromancer
I am of course able to toggle lights on and off, but for some reason whenever I have a light that is off and I want to turn it on, it does not have its special appearance. It just turns on and looks like a normal light does.
For example if I have a light that is off that has a custom appearance of "strong pulse" when the light turns on it behaves as a regular light with default appearance and does not pulse.
Anyone have any ideas? Thanks.
For example if I have a light that is off that has a custom appearance of "strong pulse" when the light turns on it behaves as a regular light with default appearance and does not pulse.
Anyone have any ideas? Thanks.
Use env render to do the fast stobe again??
1
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