In Half-Life, is it possible for when the player goes through a level transition to have all of the enemies, weapons, and ammo to respawn? Usually when the player passes through a level transition all of the previously defeated enemies stay dead, and the collected weapons and ammo are no longer there, so is it possible to make everything respawn again?
I am wanting to make some stage levels that can be replayed, but I am not sure if it is possible or how to do it if it is possible. Thanks!
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Re: Level Transition (and reset enemies and weapons/ammo)
Posted by Necromancer on Thu Jun 18th at 11:50pm 2015
Posted by Necromancer on Thu Jun 18th at 11:50pm 2015
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