hammer 3.5 spawn model not showing up
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Re: hammer 3.5 spawn model not showing up
Posted by Raid3n on Tue Sep 9th at 12:26am 2003


My buddy has 3.5 as do i, and when he places a spawn point, a model shows up instead of the 2d image. This is not so for me, can anyone help me out? Is this a user set property? If so, how do i set it?



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Re: hammer 3.5 spawn model not showing up
Posted by Orpheus on Tue Sep 9th at 12:29am 2003


? posted by Raid3n
My buddy has 3.5 as do i, and when he places a spawn point, a model shows up instead of the 2d image. This is not so for me, can anyone help me out? Is this a user set property? If so, how do i set it?

i would be interested in knowing too, since my 3.5 still acts like 3.4

*awaits expectantly*

and yeah i started a new map today..

[addsig]




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Re: hammer 3.5 spawn model not showing up
Posted by Tracer Bullet on Tue Sep 9th at 1:42am 2003


Yah, I'm haveing this issue too.



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Re: hammer 3.5 spawn model not showing up
Posted by Campaignjunkie on Tue Sep 9th at 2:07am 2003


1) Make sure you're using the correct 3.5 FGD of whatever modification you're mapping for.

2) Unpack all models (.mdls) you want viewable in-editor from the .pak archive, using PakExplorer, PakScape, Half-Life Model Viewer, or whatever Pak tool you want to use. If your mod doesn't have a .pak file and all the models are already in the \models\ folder for your MOD, skip to Step 3.

3) Go to Tools >> Options >> Game Configurations. Configure the correct file paths for the game configuration for you to use. For example:

Mod Directory: (any modification)
C:\Sierra\Half-Life\ns

Game Directory: (usually valve... I think.)
C:\Sierra\Half-Life\valve

4) Enjoy! Remember that if you load another map that has models after/with another map with models, the skins/textures of the models in the other map will be corrupted. Just restart VHE if you want correct skins for the models. Also remember that changing the in-editor sequence won't change the actual animation in-game! Also remember to distribute the models with your map!

EDIT: some changes made to make it more clear

[addsig]




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Re: hammer 3.5 spawn model not showing up
Posted by Orpheus on Tue Sep 9th at 2:28am 2003


ok, step 2 is throwing me off.. where do we put the models? in the valve models folder, or the half-life one?

and if we place a player start, it will look like one of the player models?

[addsig]




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Re: hammer 3.5 spawn model not showing up
Posted by Raid3n on Tue Sep 9th at 2:33am 2003


ok....do i need all the models i want veiwed in the valve/models directory or the mod directory?

Edit: nm this was asked while i was idle, sorry





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Re: hammer 3.5 spawn model not showing up
Posted by Cash Car Star on Tue Sep 9th at 3:19am 2003


It makes sense that it would look in the \models directory of both mod directories listed in step 3 (\valve and \ns in this case)



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Re: hammer 3.5 spawn model not showing up
Posted by Gorbachev on Tue Sep 9th at 4:26am 2003


Well Raid3n happens to be at my place, but I'll still put this up...just make sure you're either using the DoD (or respective mod...if updated enough) FGD that is either included in the Mod directory, or an updated one from their official forums. Should help out. [addsig]



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Re: hammer 3.5 spawn model not showing up
Posted by Tracer Bullet on Tue Sep 9th at 6:23am 2003


Hmm, I must not have the new FGD [addsig]



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Re: hammer 3.5 spawn model not showing up
Posted by DocRock on Tue Sep 9th at 12:38pm 2003


Use a pak explorer and copy/paste all models in the pak.0 into your valve/models folder.

Do that, and even the weapon models will be viewable in the camera mode of Hammer.  Handy for placement.

This works for deathmatch.  No new .fgd needed.





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Re: hammer 3.5 spawn model not showing up
Posted by Orpheus on Tue Sep 9th at 3:37pm 2003


*does jig*

mine works now

[addsig]




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Re: hammer 3.5 spawn model not showing up
Posted by Tracer Bullet on Tue Sep 9th at 3:46pm 2003


I have the whole damn pak file expanded on my HD and it doesn't work... [addsig]



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Re: hammer 3.5 spawn model not showing up
Posted by Orpheus on Tue Sep 9th at 3:54pm 2003


? posted by Tracer Bullet
I have the whole damn pak file expanded on my HD and it doesn't work...

i followed docs instructions, and mine kicked in.. works fine now..

be careful when messing around with the pak0 guys, you can fry out the whole game with one click of the mouse..

always export, do not move anything EVER!..

anyways,TB... try to locate the fgd, it might be it.. but all i did was export the mdl files to my valve\model folder and i can see everything.. .. i have to admit, it might be a good thing, it might not.. the models are substantially larger than the old cubes, and now you have s**tloads more to see when you map.. i hate clutter when i map..

[addsig]




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Re: hammer 3.5 spawn model not showing up
Posted by Gorbachev on Wed Sep 10th at 12:10am 2003


But it's a clip artist's best friend...hopefully it'll support the multiple bodies some day too. [addsig]



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Re: hammer 3.5 spawn model not showing up
Posted by fishy on Thu Sep 11th at 2:52pm 2003


if your mapping for tfc, you dont get to see the model preview in 3.5   





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Re: hammer 3.5 spawn model not showing up
Posted by Gorbachev on Thu Sep 11th at 10:57pm 2003


I remember seeing the code that you had to put in the mod .fgd so that viewing models in hammer was possible. Try looking around Valve ERC for it, or for an updated TFC .fgd whichever is necessary. [addsig]



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Re: hammer 3.5 spawn model not showing up
Posted by ReNo on Fri Sep 12th at 12:38am 2003


As Gorb said, the code was given on how to make an entity display as a model. So its possible to make your own fgd that shows any model for any entity...nice if you can be bothered coding it. Therefore its quite likely that even if valve haven't made a TFC fgd to show models, somebody else has, and it might be worth searching for one popular mapping forums / google. [addsig]



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Re: hammer 3.5 spawn model not showing up
Posted by Raid3n on Fri Sep 12th at 3:22pm 2003


do you know if CS supports the model in 3d view?





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Re: hammer 3.5 spawn model not showing up
Posted by KoRnFlakes on Fri Sep 12th at 3:33pm 2003


only the hl & dod fgd's were updated afaik. [addsig]



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Re: hammer 3.5 spawn model not showing up
Posted by ReNo on Fri Sep 12th at 5:26pm 2003


Technically ANY mod can support models in the 3D view, all it needs is some tweaking to its FGD. I haven't a clue if it has been updated, as I don't map for CS, but check out popular CS forums or whatnot and ask there, people might have a better idea. [addsig]




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