Plant Light Anyone?
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Re: Plant Light Anyone?
Posted by Ronin on Thu Sep 11th at 2:50am 2003


I am trying to make a xen plant light, but for some reason it barely glows at all, even though i turned the FX amount all the way up to 255, is there something im missing?



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Re: Plant Light Anyone?
Posted by Gorbachev on Thu Sep 11th at 2:57am 2003


I don't think FX amount effects the amount of light something gives off...I don't know the exact fields that are in a xen plant light, but if it's a brush based object, you could make it use textured lighting. [addsig]



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Re: Plant Light Anyone?
Posted by Ronin on Thu Sep 11th at 3:10am 2003


Ok, i will try that...how would i make it go off when the plant light hides?



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Re: Plant Light Anyone?
Posted by Gorbachev on Thu Sep 11th at 3:27am 2003


um, I'm probably not the best to ask these...but if you're looking for something like that...it's an entity based light.

[addsig]




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Re: Plant Light Anyone?
Posted by Cash Car Star on Thu Sep 11th at 3:34am 2003


Xen plantlights should target a pointbased light entity in the vicinity of the head of the light. Have the plantlight target the light and the on/off things should work automatically.

A texture light will not work with a plantlight.

The FX things for the plantlight effect the model itself and the glow sprite that will appear on the tip.





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Re: Plant Light Anyone?
Posted by warlord on Fri Sep 12th at 12:43am 2003


crash car is right   i remember a tut on this on the snarkpit a few generations back

 

 

lep might still have it lying around somewhere






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