Turrets
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Re: Turrets
Posted by Spartan on Mon Jul 26th at 8:56pm 2004


I am trying to create a ceiling turret for my Half Life single player game but I can't get it work right. I placed the turret entity so that it touches the ceiling and set the postition to "ceiling mount". The turret still sits right side up though and it isn't inside the ceiling. I have even tried flipping it 180 degrees but that doesn't fix it either.



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Re: Turrets
Posted by fishy on Tue Jul 27th at 2:31am 2004


i've only used turrets a couple of times, so i had a look at them again in hammer. i didn't see anything obvious, so i made a little test box, with a turret and a mini-turret, both ceiling oriented.

damn strange, but i seem to be getting the same error as you are. well, sort of. i made some pics.

in the 1st pic, you can see that both turrets are oriented wrongly.

but when i moved outside of the skybox,

the model disappears. which tends to happen when you move outside the skybox.

but,

moving back inside, the turrets have miraculously righted themselves.

there was no trigger involved to activate the turrets in any way, and the same effect occurs, even if i only make them dissapear for a split second.

very strange.





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Re: Turrets
Posted by 7dk2h4md720ih on Tue Jul 27th at 3:15am 2004


A really crap workaround would be to have the level fade in at the start and have the player teleport into a sky brush and back before the level begins.




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Re: Turrets
Posted by Spartan on Tue Jul 27th at 3:45am 2004


Damn. Do you know of anywhere I might find a tut on this or what?



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Re: Turrets
Posted by Spartan on Tue Jul 27th at 3:51am 2004


I figured it out guys. I am going to right a tut on it so look for a turret tut soon. Thanks for your help.



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Re: Turrets
Posted by Fjorn on Tue Jul 27th at 9:24am 2004


monster_miniturret and monster_turret both need to beplaced so that half of it is above the ceiling and half below the ceiling (or half below the floor, half above, if you want a floor mounted turret)




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Re: Turrets
Posted by parakeet on Tue Jul 27th at 1:33pm 2004


dont have it directly on the cieling but 1 unit below "not 100% sure but i remember it working" course im a hl mapper but i play tfc and i remember that same problem occuring with me when i did map with tfc "it should work

[addsig]




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Re: Turrets
Posted by omegaslayer on Wed Jul 28th at 7:05pm 2004


If nothing has worked so far try making it a floor mount then change the angle properties so it is upside-down, dont really know what to do with single player things I only map for multiplayer... [addsig]



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Re: Turrets
Posted by $loth on Wed Jul 28th at 7:21pm 2004


Wow, you live in florida! I wish I could live there! BTW welcome to the snarkpit! [addsig]



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Re: Turrets
Posted by half-dude on Thu Aug 19th at 10:17pm 2004


Ok if you want the turrets to be imbeded in the floor/ceiling then you have to put half of it in the wall you can see were half of it is by the little X in the middle.

if you want to see them on a ceiling you have to go into the propertys then the check box tab, there you will see the options for a ceiling mount or floor mount.

[addsig]




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Re: Turrets
Posted by omegaslayer on Thu Aug 19th at 11:32pm 2004


wow this is old...... I just thought of a suggestion, someone de-compile a single player map and see what the designers did, I know its sketchy, but someone try it. [addsig]




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