I compiled a DPB (Digital Paintball) map I made. I am using the halflife.wad, op4.wad, dust.wad, and dod_charlie.wad in the map. When I go to play the map on Steam while starting the server I get an error that says something along the lines of could not load dod_charlie.wad. Why am I getting this error?
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Re: WAD
Posted by Yak_Fighter on Tue Sep 21st at 12:38am 2004

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Posted by Yak_Fighter on Tue Sep 21st at 12:38am 2004
because the dod_charlie.wad is not in the correct place. you have to put it either with the paintball wads or with the halflife wads, not with the other dod wads. Basically you can only have one mod's textures (plus whatever's in the valve folder) loaded at one time.
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Re: WAD
Posted by G.Ballblue on Tue Sep 21st at 12:58am 2004

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Posted by G.Ballblue on Tue Sep 21st at 12:58am 2004
Two words:
-wad include
[addsig]G.Ballblue
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Re: WAD
Posted by Rumple on Tue Sep 21st at 1:55am 2004

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Posted by Rumple on Tue Sep 21st at 1:55am 2004
ONE word
-wadinclude
dimwit
[addsig]
-wadinclude
dimwit
[addsig]
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Re: WAD
Posted by G.Ballblue on Tue Sep 21st at 2:13am 2004

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Posted by G.Ballblue on Tue Sep 21st at 2:13am 2004
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Re: WAD
Posted by Rumple on Tue Sep 21st at 2:41am 2004

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Posted by Rumple on Tue Sep 21st at 2:41am 2004
thats ok
glad to be of service
[addsig]
[addsig]
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Re: WAD
Posted by Crono on Tue Sep 21st at 3:05am 2004
Posted by Crono on Tue Sep 21st at 3:05am 2004
As Yak said, ensure that all the wads you're using are copied into the Digital Paintball folder under Half-Life. If you have errors on wads you're not using then you probably have them selected in Hammer.
[addsig]
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