I'm compiling my NS map, and attempting to -wadinclude c:/progra~1/valveh~/tools/hornpipe.wad - it appears to succeed when HLCSG finishes. BUT when I open the map in NS, it tells me it can't find valvehornpipe.wad. I was under the impression that wadinclude made it so it didn't require you to hand out the wad file with the map?
Also, should I be worried about this:
7 brushes (totalling 42 sides) discarded from clipping hulls
(I don't think I want the compile tools to get smart with me and start throwing away parts of my map, but maybe it knows best...)
EDIT: NS also has a custom hullfile, maybe that's what is causing the second problem?
[addsig]



