Re: env_gamma in Counterstrike
Posted by Andrei on Tue Oct 26th at 6:46pm 2004
Maybe, MAYBE, if you use a white (black to make things darker) env_fade (white = 255 255 255 300, i think) with a veeeeeeeeeeeery long fade time, and set its rendernt about 50 and make it loop using multi_managers, you could obtain a cheap gamma effect. But i guess it would be pretty annoying. Overall, its the closest thing you can do with the HL entities.
[addsig]

Andrei
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Re: env_gamma in Counterstrike
Posted by Spartan on Tue Oct 26th at 8:39pm 2004
I haven't used the gamma in NS yet. It seems a bit tricky to use though because you could screw up your lighting if the settings aren't just right.

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