Trains, Doors etc.
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Re: Trains, Doors etc.
Posted by Dark Sword on Tue Nov 9th at 2:49am 2004


i have a curved door like this / and i want it to open up like this -- can you help?

how do i make a train?





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Re: Trains, Doors etc.
Posted by wil5on on Tue Nov 9th at 8:30am 2004


I suppose this is for the COOLEST MAP EVER?

For your door... make it a func_door_rotating and put the origin brush where you want the door to hinge around. For that sort of behaviour, make it like /. where the . is the origin. If you dont know about func_door_rotating, theres a ton of tutorials, either on this site or others. Same goes for trains

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Re: Trains, Doors etc.
Posted by wil5on on Tue Nov 9th at 8:31am 2004


I think your flood control thing is br0ked Lep.

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Re: Trains, Doors etc.
Posted by Orpheus on Tue Nov 9th at 9:57am 2004


? quoting wil5on

I think your flood control thing is br0ked Lep.

get a panty liner with bigger wings ..

/runs

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Re: Trains, Doors etc.
Posted by Leperous on Tue Nov 9th at 11:19am 2004


It's not broken, but not long enough. But I do need to make something which disables the submit button when you click it...



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Re: Trains, Doors etc.
Posted by Wild Card on Tue Nov 9th at 1:35pm 2004


As for the train question, this tutorial will help. It explains the concept of elevators, which really, are just trains moving in the vertical.

To make a train, apply the tutorial but in the horizontal. There are a few other changes as well. If you have questions, just ask.

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