compile / map problem
Post Reply
Quote
Re: compile / map problem
Posted by fishy on Fri Nov 19th at 8:46am 2004


? quoting Irenicis
any comments on the VIS fishy?

To be honest, when I looked through the log and seen that vis had ended at the leafthread stage, and didn't report any error or output before rad starts, I thought that there was a strong possibility the process had been killed by alt ctrl and delete, because it was taking too long or you thought the compile was stuck. That's the only way I've seen of generating a log like that.

And it's also very common for people building their first big map to think the compile was stuck because building leafthreads can take so very long with big maps.

[addsig]




Quote
Re: compile / map problem
Posted by scary_jeff on Fri Nov 19th at 11:45am 2004


Also, task manager claims that each of the compile processes is 'not responding' the whole time any of the processes are running, which is a bit misleading.



Quote
Re: compile / map problem
Posted by Crono on Fri Nov 19th at 12:02pm 2004


? quoting scary_jeff
Also, task manager claims that each of the compile processes is 'not responding' the whole time any of the processes are running, which is a bit misleading.


Actually doesn't it claim Hammer is not responding, since Hammer is waiting for the tools to finish and the tools are not running in their own shell but a hammer shell? [addsig]




Quote
Re: compile / map problem
Posted by Orpheus on Fri Nov 19th at 12:07pm 2004


if you "ctrl,alt,del" it will post a message "not responding" even though it is working perfectly..

tis why i always used "estimate" it at least moves when you compile.

[addsig]




Quote
Re: compile / map problem
Posted by Crono on Fri Nov 19th at 12:21pm 2004


? quoting Orpheus
if you "ctrl,alt,del" it will post a message "not responding" even though it is working perfectly..

tis why i always used "estimate" it at least moves when you compile.


Who's comment are you refering to? [addsig]




Quote
Re: compile / map problem
Posted by Orpheus on Fri Nov 19th at 2:52pm 2004


just throwing it out there, if it fits, its useful info, if its not, then the next person who searches this thread out may need it. [addsig]



Quote
Re: compile / map problem
Posted by Tracer Bullet on Mon Nov 29th at 6:54am 2004


I have had errors that caused VIS to crash like that without giving any sort of error message. I don't remember why though, or what solution I found :/

I think it may have been going over the maximum limit on leaf portals or somthing when it happend to me.

[addsig]




Post Reply