I often see people playing HL with framerates at a steady 100 FPS. Mine caps at 60. What gives? Is their version lying, is it the mod they are playing, or is there maybe a command line switch to increase the maximum framerate?
[addsig]Posted by Hornpipe2 on Thu Sep 25th at 6:42pm 2003
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Posted by KoRnFlakes on Thu Sep 25th at 6:46pm 2003
fps_max 100
thats the highest for origional hl, Though that doesnt mean its actually running at that. with steam it goes to 250 afaik.
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Posted by Hornpipe2 on Thu Sep 25th at 6:54pm 2003
Edit yours and change it to an answer so I can give you credit, quick!
EDIT: Is that the highest it goes? 100?
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Posted by Orpheus on Thu Sep 25th at 7:01pm 2003
| ? posted by KoRnFlakes |
| fps_max 100 |
this limit is also dependant on your opsys..
winXP users have problems sometimes exceeding the 60 barrier..
i have XP, i had mine set to 100, and found i was more comfortable at the 60.. don't ask me why, but my eyes hurt less.. i think because, if your PC can only handle 60 and you force it to do 100 ( or 85 if your monitor is 85Hz) then it begins to flash in the opposite direction, in effect, making look less optimal..
i cannot explain it better, but i found that my 85Hz monitor ran 60fps better than 100fps.. the fact that i could be 100% wrong doesn't detour me a bit.. mine has been reset to 60 ![]()
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Posted by wacokid on Thu Sep 25th at 9:29pm 2003
Posted by Orpheus on Thu Sep 25th at 9:39pm 2003
| ? posted by wacokid |
| my cs clan leader spent hours apon hours getting his CS autoexec perfect, he gets around 160+ fps, and my other clanmates get 200+ fps. |
unless you have seen it with your own eyes, take it witha grain of salt.. i don't doubt its possibly with some of the newer games, but i don't think its possible with the HL engine..
true or not, i bet they scroll backwards while standing still
frame rates that high, would be worse at flickering than frame rates of 10 or 15 
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Posted by mazemaster on Thu Sep 25th at 9:52pm 2003
Posted by fishy on Thu Sep 25th at 11:54pm 2003
i had the same thing going on with winxp and my framrate as Orph. still do actually. i was told it is something to do with xp and how it sets your framerate to 60 when it encounters opengl. i cant remember how i got around this(something to do with vsync), but when i did, and my fps read 100, it looked like s**t, and felt really laggy.
| ? posted by wacokid |
| my cs clan leader spent hours apon hours getting his CS autoexec perfect, he gets around 160+ fps, and my other clanmates get 200+ fps. |
hehe, hlds only outputs the game at 100fps
Posted by wacokid on Fri Sep 26th at 12:51am 2003
screenshots of over 100 fps

Posted by Orpheus on Fri Sep 26th at 12:57am 2003
i always attempt to be open minded, but a 900k image....
*sighs* will someone please take over this war.. cause i seem to have lost the battle entirely..
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Posted by Gollum on Fri Sep 26th at 12:59am 2003
Screenshots don't prove anything. Now I don't know much about this, but I suspect MazeMaster knows his facts.
It's very possible that the FPS readout is spurious - if there is a hard limitation to FPS in HL, then it wouldn't surprise me if the FPS calculations failed to account for this.
Analogously, if your monitor has a refresh rate of 120Hz, it can't actually display more than 120 FPS.
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Posted by Tracer Bullet on Fri Sep 26th at 2:08am 2003
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Posted by Campaignjunkie on Fri Sep 26th at 2:16am 2003
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Posted by Orpheus on Fri Sep 26th at 2:27am 2003
| ? posted by Tracer Bullet |
| What exactly is the point of having a framerate higher than, say, 35? I was under the impression a human was unable to perceive a difference above 30-35 fps... after all, thats why movies are set at ~30. |
movies do not fluctuate , from netlag, or r_speeds or what have you.. if a PC could maintain a constant 30 to 35 i bet no one would say a whole lot about it.. but at 60, you have a lot more room to spare if it drops 20 points for whatever reason..
if it dropped from 30 to 10, because it lost 20 points due to a bad design ,and/or poor r_speeds , you would definitely notice.. but a drop from 60 to 40, would prolly be less of an issue..
i hope that answers your question.. if it doesn't, i apologize, but thats my take on the importance of it..
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Posted by Gorbachev on Fri Sep 26th at 3:16am 2003
| ? posted by Tracer Bullet |
| What exactly is the point of haveing a framerate higher than, say, 35? I was under the impresion a human was unable to percive a difference above 30-35 fps... after all, thats why movies are set at ~30. |
I think we had a huge debate over this months ago...but in the end we found that you can tell up to at least 200fps or more. I honestly see a HUGE difference between 30, 60, 100. And so far as I know 100 is the HL max. To take off the 60hz/60fps cap you have to turn vsync off.
[addsig]Posted by Tracer Bullet on Fri Sep 26th at 4:16am 2003
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Posted by fraggard on Sun Sep 28th at 10:20am 2003
From what I've heard, 24-30 fps is the least framerate you can have to give the illusion of motion. It was originally researched for the movies, and they came to the conclusion that 24 frames is the best. That's why movies run at around that speed from old style projectors. (They had to find the lowest speed to avoid ripping the film. The speed used to be even lower in the days of Charlie Chaplin...) This does not mean the increase is Imperceptible.
It might be that the way games treat FPS, and the way movies show it, is different. Maybe that's why the difference is perceptible here, but not so much in the motion pictures. (heh, live sports are recorded at higher FPS to allow for the faster movements)
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Posted by Cash Car Star on Sun Sep 28th at 7:08pm 2003
Movies have motion blur - each frame is not a still image but shows the motion that occurs during the time span. A video game does not show motion blur, every moving part is shown exactly in the position it is in when the screen refreshes.
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Posted by wckd on Mon Sep 29th at 12:08am 2003
when u go over 100.0 fps its b/c f HLTV's slow-motion, there is NO WAY to go over 100.0 fps from anything else.
HL caps at 100.0fps.
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