Posted by Pegs on Sat Aug 30th at 4:32pm 2003
Posted by Wild Card on Sat Aug 30th at 4:34pm 2003
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Posted by Leperous on Sat Aug 30th at 4:48pm 2003
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Posted by Pegs on Sat Aug 30th at 4:53pm 2003
thanks.
btw: I've clicked Yes & the icon is still a question mark.
Posted by Orpheus on Sat Aug 30th at 4:57pm 2003
how does the yellow box determine that one answer is more correct than another?
i have my start for HL always set to -dev -console, so i can use almost any command, even in deathmatch.. 
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Posted by Campaignjunkie on Sat Aug 30th at 4:59pm 2003
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Posted by Orpheus on Sat Aug 30th at 5:09pm 2003
| ? posted by Campaignjunkie |
| Orph, unless you specify otherwise via the dropdown box, your post is considered a comment on the problem and not an actual suggested answer by the database. |
well i'll be damned.. i never even noticed that box..
thanx bud
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Posted by fraggard on Sat Aug 30th at 5:18pm 2003
| ? posted by Leperous |
| Yes, you just load the game up with the console (and developer?), type deathmatch 0 in and restart the level |
Just thought I'd confirm, that's probably the only way to do it. And you must have developer mode enabled.
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Posted by Orpheus on Sat Aug 30th at 5:34pm 2003
slap me for being silly once again, but why would anyone want to have wireframe in DM?
the only thing i have ever had to test in DM mode, that didn't work correctly in SP mode, is a trigger_push.. it is the only thing that actually worked differently in each mode (note: there could be others, but i use very few custom entities
)
i test all mods and maps in SP mode otherwise..
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Posted by Pegs on Sat Aug 30th at 5:37pm 2003
Posted by fraggard on Sat Aug 30th at 5:39pm 2003
Actually, you can't enable wireframe in DM even if you want to. It's very similar to a wallhack (I think) and wont help 'competition'.
That's why Lep said the deathmatch 0 should be included. If you don't, TS considers it a DM level by default, since TS is a MP-only mod. And it won't allow you to have the wireframe mode. Which is the problem Pegs had.
*edit: This and previous post were at the same time.
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Posted by Orpheus on Sat Aug 30th at 5:44pm 2003
| ? posted by Pegs |
| because the specialists is a multi-player mod. |
but, it seems to me, you could still load TS in SP mode like i do, only the MP entity specifics would fail to load..
anyways, since i am unsure, i will shut up now and go away
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Posted by KoRnFlakes on Sat Aug 30th at 5:47pm 2003
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Posted by Orpheus on Sat Aug 30th at 5:51pm 2003
| ? posted by KoRnFlakes |
| yeah, you can. however you wont be able to reach some areas & play it like you can in TS. much like you found out when u critted it m8. Since you can wall jump to areas you had to noclip to. |
ahhh *light bulb finally arrives*
now i gotcha.. see i am learning too
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Posted by Gwil on Sat Aug 30th at 6:11pm 2003

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Posted by Cash Car Star on Sat Aug 30th at 6:19pm 2003
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Posted by Leperous on Sat Aug 30th at 9:06pm 2003
The easy solution to that would be to mod you for the editing forums, but I should really fix that one day ![]()
*edit- fixed?*
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Posted by Cash Car Star on Sat Aug 30th at 9:13pm 2003
Heheh, sweet!
As promised, here's your popcorn Lep 
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Posted by Leperous on Sat Aug 30th at 9:23pm 2003
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Posted by Failsafe on Sat Aug 30th at 9:34pm 2003
Probably because he's too lazy to edit it out
(look, oh LOOK!!, another dismembered yellow face!)
sorry it's off topic, but i had to :->
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