It was running in sw mode that fixed it. Thanks. Makes you think you're playing Doom again mind.
A couple of thoughts on the shrinking block technique.
1. As per this particular threads example, the particular area of space isolated may not be the point of the leak at all, even if blocking the space fixes the leak!
2. As I understand it (and as experimentation appears to confirm), the block need not be over the leak to stop it, it merely needs to block access to the leak for all entities. This means that it can simply be across one or more routes (corridors) that allow the player (or entities) to reach the point of the leak. This means that, as you shrink the block, you need to be aware of which routes become open, rather than just the physical location of the blocks.
3. From #2. a technique based on bloody great bulkheads specificaly designed to block corridors seems to work, with each bulkhead designed to block a single corridor/route. Once the leak is isolated in a single area you can then use the block technique.
Of course, all this is based on extremely limited experience (albeit with a fair level of experimation), so might be b****cks. I have to say the pointfile trace in HL seems much easier though.
Grateful for more experienced views.
CJ