I've posted about this before, and now that I'm planing the BETA testing of my map within a day or 2 I still have this major problem.
A refresher. A player falls off the cliff to certain death. He triggers a taunt system comprised of 1 trigger_multiple, 1 env_beam, 4 info_targets, 4 func_buttons, 1 multimanager, and 4 game_text entities.
When the player falls, he goes through the trigger which targets the mm. The mm activates the beam and deactivates it 1 second later. The beam then randomly strikes towards one of the 4 info_targets for a duration of 1 second. Between the env_beam and the info_targets are func_buttons. When the beam strikes, it activates 1 of the buttons which then targets 1 of the game_text entities which in turn SHOULD display a taunt on the player's screen.
The system work fine, except it dosent display the taunt. - Wait, I lied. Ok, I nocliped to the taunt system and shot one of the buttons. The taunt was displayed. I nocliped through the trigger and then to the taunt box again and the beam was active and was triggering the button but no message appeared.
Again, with BETA release tonight or tomorow, I need this fixed ASAP. I will still release the BETA even if this doesnt work, but for the final release to the world I'd like very much for it to work.
Thanks
-Wild Card



