Hi it's me
Half-dude
Hey all, I know how to make entitys disapear
with the (Kill target entity) but how I make something
appear ex.by pushing a button or triping a trigger.
thax![]()
Hi it's me
Half-dude
Hey all, I know how to make entitys disapear
with the (Kill target entity) but how I make something
appear ex.by pushing a button or triping a trigger.
thax![]()
func_wall toggle.
it goes a little deeper than that, but it's a good starting point.
[addsig]
In general, you can make any solid entity appear/disappear using an env_render. This will only change how it looks though - it could still block things.
A func_wall_toggle, however, will be passable when it is invisible.

