spawn
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Re: spawn
Posted by half-dude on Fri Oct 3rd at 6:24pm 2003


Hi it's me Half-dude

Hey all, I know how to make entitys disapear

with the (Kill target entity) but how I make something

appear ex.by pushing a button or triping a trigger.

thax

[addsig]




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Re: spawn
Posted by DocRock on Fri Oct 3rd at 6:29pm 2003


func_wall toggle.

it goes a little deeper than that, but it's a good starting point.

[addsig]




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Re: spawn
Posted by Wild Card on Fri Oct 3rd at 6:35pm 2003


yes indeed it is the func_wall_toggle entity.



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Re: spawn
Posted by Gollum on Fri Oct 3rd at 7:29pm 2003


In general, you can make any solid entity appear/disappear using an env_render.  This will only change how it looks though - it could still block things.

A func_wall_toggle, however, will be passable when it is invisible.






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