I'm trying to build an old style burning torch.
In hammer I can see the flames (fire.spr) and I've got rid of the black block. I'm specifying sprites/fire.spr in the entity Sprite Name property. I know HL must be finding the sprite, because the maps crash out on load when it can't. Trouble is, the flaming sprite doesn't show up, just the torch (which looks exactly like the wood textured spike it is).
Any suggestions on what settings I've got wrong? I'm having similar problems with the glow sprite I'm trying to add.
Thanks,
CJ



