I have a new problem, I deleted the part of my command line -game spirit. but then when I compile it dose launch my game mod but it stays at the console saying this:
execing hw/geforce.cfg
execing valve.rc
execing language.cfg
execing config.cfg
"sv_aim" changed to "0.000000"
Adding: xen/dlls/spirit.dll
Dll loaded for mod spirit of half-life
execing skill.cfg
map change failed: "lab1" not found on server.
Sys_Intialize GameDLL called twice,
skipping second call
map change failed: "lab1" not found on server
execing config.cfg
As you can see it's not finding the lab1.map in my mods folder. I even checked and it IS in "xeno/maps/lab1" so what gives?
P.S I even included the compile log for you below I doubt it will help though.
** Executing...
** Command: Change Directory
** Parameters: C:SIERRAHalf-Life
** Executing...
** Command: Copy File
** Parameters: "C:Program FilesValve Hammer EditormapsXenophobialab1.map" "C:SIERRAHalf-LifeSpiritmapslab1.map"
** Executing...
** Command: C:SIERRAHALF-L~1Spirithlcsg.exe
** Parameters: "C:SIERRAHalf-LifeSpiritmapslab1"
hlcsg v2.5.3 rel Custom Build 1.6.1 (Sep 26 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:SIERRAHALF-L~1Spirithlcsg.exe C:SIERRAHalf-LifeSpiritmapslab1
Entering C:SIERRAHalf-LifeSpiritmapslab1.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
8 brushes (totalling 48 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (3.39 seconds)
SetModelCenters:
80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.47 seconds)
Using Wadfile: sierrahalf-lifevalvehalflife.wad
- Contains 109 used textures, 99.09 percent of map (3116 textures in wad)
Using Wadfile: sierrahalf-lifevalveliquids.wad
- Contains 0 used textures, 0.00 percent of map (32 textures in wad)
Using Wadfile: sierrahalf-lifevalvedecals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: sierrahalf-lifevalvexeno.wad
- Contains 1 used texture, 0.91 percent of map (264 textures in wad)
added 11 additional animating textures.
Texture usage is at 1.03 mb (of 4.00 mb MAX)
5.63 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:SIERRAHALF-L~1Spirithlbsp.exe
** Parameters: "C:SIERRAHalf-LifeSpiritmapslab1"
hlbsp v2.5.3 rel Custom Build 1.6.1 (Jul 15 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:SIERRAHALF-L~1Spirithlbsp.exe C:SIERRAHalf-LifeSpiritmapslab1
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:SIERRAHalf-LifeSpiritmapslab1.prt'
3.58 seconds elapsed
----- END hlbsp -----
** Executing...
** Command: C:SIERRAHALF-L~1Spirithlrad.exe
** Parameters: "C:SIERRAHalf-LifeSpiritmapslab1"
hlrad v2.5.3 rel Custom Build 1.6.1 (Oct 9 2002)
Zoner's Half-Life Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: C:SIERRAHALF-L~1Spirithlrad.exe C:SIERRAHalf-LifeSpiritmapslab1
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
[Reading texlights from 'C:SIERRAHALF-L~1Spiritlights.rad']
[49 texlights parsed from 'C:SIERRAHALF-L~1Spiritlights.rad']
Warning: No vis information, direct lighting only.
2651 faces
Create Patches : 8503 base patches
0 opaque faces
39941 square feet [5751526.00 square inches]
192 direct lights
BuildFacelights:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (17.16 seconds)
FinalLightFace:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.03 seconds)
17.44 seconds elapsed
----- END hlrad -----
** Executing...
** Command: C:SIERRAHALF-L~1hl.exe
** Parameters: +map "lab1" -console -dev -game xeno +map "lab1"
hope this helps!
[addsig]