Posted by MaxPower on Fri Oct 24th at 11:15pm 2003
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Posted by Campaignjunkie on Fri Oct 24th at 11:18pm 2003
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Posted by MaxPower on Sat Oct 25th at 12:02am 2003
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Posted by Campaignjunkie on Sat Oct 25th at 12:08am 2003
There's more than one way to screw up, but the problem is still the same. Check the positioning of your point entities and make sure they don't stick out into the void. And what point-entities are you using, specifically?
[addsig]Campaignjunkie
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Posted by Leperous on Sat Oct 25th at 10:53am 2003
What happens if you build a giant hollow box around the entire level?
And have you tried the pointfile method properly? Screwy leaks can often only appear when something 'triggers' it to be noticed by the compilers- a few weeks ago, someone making a small box in the middle of a corridor would stop a leak from occuring.
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Posted by MaxPower on Sat Oct 25th at 11:26am 2003
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Posted by MaxPower on Sat Oct 25th at 11:27am 2003
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Posted by Gollum on Sat Oct 25th at 11:37am 2003
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Posted by Sim on Sat Oct 25th at 4:17pm 2003
Are you sure there isn't a leak in the first place, because it will point you to the nearest entity to he leak.
[addsig]Posted by Leperous on Sun Oct 26th at 1:35pm 2003
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Posted by Orpheus on Sun Oct 26th at 1:48pm 2003
| ? posted by Sim |
|
Are you sure there isn't a leak in the first place, because it will point you to the nearest entity to he leak. |
entities do NOT create leaks unless placed in the void.
you must have a leak already, there is no other way.
and you do NOT need an info_player_start.. you only NEED a multi-player if you plan on it ever showing up in your list.
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Posted by ReNo on Sun Oct 26th at 4:36pm 2003
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Posted by Hornpipe2 on Sun Oct 26th at 4:54pm 2003
Looks like you need to do the following:
1) Put an info_player_start in your map.
2) Don't worry about the LEAK LEAK LEAK stuff, your map will still compile.
3) Run HL and bring down the console and type pointfile. Follow the trail of dots until it goes outside the level. Fix the hole in VHE. Repeat.
'Course, if you're too lazy to read the resources already pointed out to you (http://www.snarkpit.com/editing.php?page=tutorials&id=3) then I don't know why I'm helping.
EDIT:
| ? posted by Leperous |
|
What happens if you build a giant hollow box around the entire level? |
YOU SHOULD NOT HAVE SAID THAT! Now he'll figure out that it seemingly "solves his problem" and he'll stick with it.
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Posted by Leperous on Wed Oct 29th at 10:37pm 2003
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