| ? posted by Loco |
|
This is vile. I have a horrible problem with leaks from some cliffs generated by GenSurf. I have a link here
http://myweb.tiscali.co.uk/godmetal/cannonball_problem.zip
Does anybody know how this one can be fixed? I've even tried surrounding all the walls with huge blocks, but it still finds leaks. |
leaks cannot be "found" when they don't exist, placing blocks is a poor solution, but one that can work if you placed them correctly.
my suggestion, take blocks of sky texture and place them on the back side, overlapping them if necessary to stop up the hole, try to isolate the area, then remove a block at a time till you find and seal all the holes.
you could always put a box on the outside with a light at 10,000 and remove all light from the inside and physically walk in and find them.
you problem is multiple holes, not just one..
[addsig]