no textures..
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Quote
Re: no textures..
Posted by xconspirisist on Tue Nov 11th at 7:25pm 2003



** Executing...
** Command: Change Directory
** Parameters: E:Half Life


** Executing...
** Command: Copy File
** Parameters: "C:Documents and SettingsxconspirisistMy Documentspoints_position_test.map" "E:Half Lifetpfmapspoints_position_test.map"


** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqcsg.exe
** Parameters: "E:Half Lifetpfmapspoints_position_test"

qcsg.exe v2.8 (Jan 31 2000)
---- qcsg ----
entering E:Half Lifetpfmapspoints_position_test.map
CreateBrush: 0...1...2...3...5...6...7...8... (0)
CSGBrush: 0...1...2...4...5...7...8... (0)
WARNING: couldn't open half lifevalvehalflife.wad
0 seconds elapsed

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqbsp2.exe
** Parameters: "E:Half Lifetpfmapspoints_position_test"

qbsp2.exe v2.2 (Dec 28 1998)
---- qbsp2 ----
writing E:Half Lifetpfmapspoints_position_test.prt
0 seconds elapsed

Im a coder, not a mapper what did I do wrong this time ?





Quote
Re: no textures..
Posted by Gollum on Tue Nov 11th at 7:41pm 2003


? quote:
WARNING: couldn't open half lifevalvehalflife.wad

There's your problem: the path in Hammer to your halflife.wad file is incorrect. This could be as a result of (badly) installing Steam, or just a mistake in your setup. Go change it in the Hammer options.

BTW just in case you didn't know - WAD files store textures, which is why this would lead to no textures in your map.

[addsig]




Quote
Re: no textures..
Posted by Dr Brasso on Tue Nov 11th at 7:45pm 2003


well, im not hip to steam yet (i hate change, as im a creature of habit... ) but i'd say gollum prolly nailed it...its not that far removed from an error you would recieve if that were the case in regular ole' HL compiling...

////Me reaches out to steal mikey's brain....

Doc Brass...





Quote
Re: no textures..
Posted by Orpheus on Tue Nov 11th at 7:48pm 2003


id say, he didn't search very well, but that would prolly be considered mean, since he is still using the stock tools and its been mentioned 10,000 times about zoners..

but it would prolly be mean so i will shut up about it.

[addsig]




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Re: no textures..
Posted by Dr Brasso on Tue Nov 11th at 7:51pm 2003


so, what are you trying to say Orph??

Doc Brass...

[addsig]




Quote
Re: no textures..
Posted by xconspirisist on Tue Nov 11th at 7:53pm 2003


ahh come on guys, give me some credit ? I checked the path to the wad ( I know they contain textures ) and its fine. Orph - im not using zoners because I dont make maps, im a coder and only need to make really small killboxes to test entitys. although, should I use zoners anyway ?



Quote
Re: no textures..
Posted by Gollum on Tue Nov 11th at 7:57pm 2003


Really, you ought to trust me on this. If the compile tools say they can't find your WAD, then it's not there.

Computers do make mistakes, but they make systematic mistakes only. Humans - like you - on the other hand, make both systematic and careless/random mistakes.

[addsig]



Quote
Re: no textures..
Posted by xconspirisist on Tue Nov 11th at 7:59pm 2003


I cant carelessly and randomly select 'halflife.wad' from the browse for wad dialogue...

Could it be a problem with an entiry causing the textures to screw up ? I've coded my own entity, and im not sure if the fgd is perfect... this is the first time ive used the entity in the map.





Quote
Re: no textures..
Posted by Gollum on Tue Nov 11th at 8:03pm 2003


In that case, either the settings are not being saved within Hammer or you've exported a map for compiling before you set the correct WAD path (the WAD path information is encoded in the MAP file). [addsig]



Quote
Re: no textures..
Posted by Orpheus on Tue Nov 11th at 8:04pm 2003


considering, you are only testing, it prolly wont matter which tools..

but try simplifying your paths, you have so many folders.. try simply c:tools , or c:textures

make the folders and copy/paste the needed items int them.

since its only tests, just be sure the map ends up in the proper folder for loading to HL

[addsig]




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Re: no textures..
Posted by Gollum on Tue Nov 11th at 8:09pm 2003


It also looks like you have the editor and the game on different disk drives. Don't do this - it's bad.

I know it shouldn't be bad, but it just is!

[addsig]




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Re: no textures..
Posted by xconspirisist on Tue Nov 11th at 8:31pm 2003


ahh, okey, ill reinstall hammer on my e drive.



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Re: no textures..
Posted by Cash Car Star on Tue Nov 11th at 8:56pm 2003


Yi, the compile tools don't like going interdrive at all.




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