cs crashes
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Re: cs crashes
Posted by fragoholic on Mon Nov 17th at 1:40am 2003


Hi folks, Me and my friend are trying to make a cs map. We have no problems when running check for problems but everytime we run the map in cs it crashes for no particular reason.

The map itself is pretty big, almost covers whole editable space in wh/wc. Maybe this is the problem. How big map can be?





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Re: cs crashes
Posted by Vash on Mon Nov 17th at 1:41am 2003


Well, having it almost as big as the grid will cause problems, maybe a picture from the editor will help us.

Also, if you see any errors in the compile progress, post them as well.

[addsig]




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Re: cs crashes
Posted by fragoholic on Mon Nov 17th at 2:11am 2003


I delete half of the map and it runs fine. But it isn?t the right solution for me. I am thinking in resizing the whole map to fit in that space.

Is there any way of resizing the widht/heigth of player entity?

[addsig]




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Re: cs crashes
Posted by Rumple on Mon Nov 17th at 2:13am 2003


? posted by fragoholic

Is there any way of resizing the widht/heigth of player entity?

no

(all fixed for u vash)

[addsig]




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Re: cs crashes
Posted by Vash on Mon Nov 17th at 2:19am 2003


? quote:
Psst, Rumple, forgot the quote tags ^

Just try scaling up the texture's and the blocks for the map frag, Player Dimension's.

[addsig]



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Re: cs crashes
Posted by fragoholic on Mon Nov 17th at 2:20am 2003


? quote:
Is there any way of resizing the widht/heigth of player entity?

no

Oh no. I am sorry to hear that...





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Re: cs crashes
Posted by Gollum on Mon Nov 17th at 10:06am 2003


Post your compile log. This is a text file with the name of your map. It contains a complete record of what the compilers did.

Chances are your map is just too big, and as a result has hit some game limit.

[addsig]





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