Ok, I'm new to HL mapping.
Until this moment, I've only done some boxed rooms with some bridges and (with a little luck) some rounded corners. Placed a player entity in it, compiled the map and hopped around like a crazy rabbit, singing "I compiled my first HL map ... but it kinda sucks !"
I have some questions:
When there's a leak in your map, is the lightening still compiled ? I compiled one of my boxed rooms (after I placed some red light entity somewhere in the middle), and when I get into the map all the walls look so bright, but not red ... there's no light source ... ok, so I read the report, and it says I have 3 leaks. Ok, no big deal, but I want to know ... is it because of those leaks my lights didn't make it ?
Another question: I want to get rid of those boring boxed rooms, I want to try some "outside" stuff ... it can be very simple, like 2fort or something ... but how do I create a skybox ? (without creating huge leaks)



