changing enviroment maps
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Re: changing enviroment maps
Posted by warlord on Mon Dec 22nd at 6:00am 2003


im having a problem getting a different sky to show up in natural selection

i go under map properties and tried putting viel, lost, and eclipse of course without the cl_ in front of them but i even tried that and for some reason i keep on getting that damn desert sky

how do i find the list of natural selection sky names is it some?





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Re: changing enviroment maps
Posted by KungFuSquirrel on Mon Dec 22nd at 6:15am 2003


first off, it's "veil." That may be part of the problem Just kidding.

Instead of "eclipse" or "veil" or whatever, enter "eclipse_" or "veil_". That will solve the problem.

The defining part of a sky texture is the two characters at the end of the filename. If a file has an underscore _ at the end, that has to be included in the skyname parameter in WC/Hammer. [addsig]





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