BuildFacelights
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Re: BuildFacelights
Posted by Frissi on Sun Jan 4th at 11:46pm 2004


This error is hard 2 fix because i cant find the location of the error and this texture (c1a0_w2) is all over....

BuildFacelights:

Error:

for Face 3114 (texture c1a0_w2) at

(-3514.000 1990.000 -2910.000) (-3517.000 1990.000 -2910.000) (-3517.000 1990.000 -2888.000) (-3514.000 1990.000 -2888.000)

Error: Bad surface extents (2195 x 7)

Check the file ZHLTProblems.html for a detailed explanation of this problem

WHAT CAN I DO !!! ????

[addsig]




Quote
Re: BuildFacelights
Posted by Campaignjunkie on Sun Jan 4th at 11:50pm 2004


Bad surface extents usually mean the texture is overscaled or has invalid scaling (like X-Scale 122.26 and Y-Scale 2029.26 or something).

Go to the coordinates the compiler specifies (it draws a rectangle, probably the surface with the strange scaling). 3D coordinates read (X, Y, Z) respectively. Fix the texture and make sure it has some normal scaling.

[addsig]




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Re: BuildFacelights
Posted by Leperous on Sun Jan 4th at 11:54pm 2004


Or, you could check the file ZHLTProblems.html for a detailed explanation of this problem





Quote
Re: BuildFacelights
Posted by Campaignjunkie on Mon Jan 5th at 12:11am 2004


Or that. But that would be far too much work. [addsig]




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