I am going to use Spirit 1.7/I have the code.
I want to put new monsters in Spirit:3 more tipes of gruns(they will be enemies) and 3 more tipes of slaves(they will enemies too)I want to code them,because I want they to be with diferent atack effects.
1
Re: Coding
Posted by tnkqwe on Sat Oct 11th at 11:18am 2008

tnkqwe
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560 posts
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Registered: Mar 31st 2007
Location: Bulgaria
Occupation: High school student
Posted by tnkqwe on Sat Oct 11th at 11:18am 2008
tnkqwe
member
560 posts
388 snarkmarks
Registered: Mar 31st 2007
Location: Bulgaria

Occupation: High school student
Re: Coding
Posted by Crono on Sun Oct 12th at 12:38am 2008
Posted by Crono on Sun Oct 12th at 12:38am 2008
I haven't looked at the code or anything, but I imagine there's a slave and grunt class which you can extend, add your own weapons (or override the parent classes weapon definitions). From there, I imagine you need to alter the FGD, to ensure they link up appropriately.
I haven't done it before, but hopefully this can point you in the right direction.
I haven't done it before, but hopefully this can point you in the right direction.
Re: Coding
Posted by tnkqwe on Fri Oct 17th at 7:34pm 2008

tnkqwe
member
560 posts
388 snarkmarks
Registered: Mar 31st 2007
Location: Bulgaria
Occupation: High school student
Posted by tnkqwe on Fri Oct 17th at 7:34pm 2008
I have made a copy of the slave code.I am editing the copy now.I have changed the perchased sounds...but what do really I have to do with the copy?
tnkqwe
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Registered: Mar 31st 2007
Location: Bulgaria

Occupation: High school student
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