Junkeh can't take a hint
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Re: Junkeh can't take a hint
Posted by Finger on Wed Feb 11th at 4:44am 2004


Just thought of another tip for working with color. This is something I've been trying lately, and the method really helps me.

If your using photoshop, create a new adjustment layer, on top of your color drawing. Set this adjustment layer to 'Hue and Saturation'. Turn the saturation down all the way.

Now, you have a layer that works as a color/grayscale switch, to use for checking your color scheme. Turn it off and on, as you work with the color.

The most important part of painting, is having the correct values of light and dark. These define the basic shapes. The color scheme can be anything, and if the values of the color are correct, it will still stand up. The color saturation is affected mainly by the distance the viewer is to the object. A yellow ball in full light up close, will be a very saturated, rich, yellow. The same ball in the same light 50 yards away will be a more desaturated (closer to grayscale) yellow.

Not really trying to get into 'color theory 101', but I tend to geek out on this stuff. I'm sure you have heard this stuff before, but I struggle with color tone/saturation all the time, and having it broken down like this really helps.





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Re: Junkeh can't take a hint
Posted by Dr Brasso on Wed Feb 11th at 5:28am 2004


well hell finger....if yer gonna "geek" in public, this is the place to do it......hell, i wanna watch!!!
Doc Brass...

CJ, it made a hella improvement just thru the last three visuals you put out there man....im jealous....

[addsig]




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Re: Junkeh can't take a hint
Posted by Cassius on Wed Feb 11th at 5:33am 2004


Amazing improvement. [addsig]



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Re: Junkeh can't take a hint
Posted by Campaignjunkie on Wed Feb 11th at 5:52am 2004


Heh, thanks. Really have to thank Finger for taking the time to demonstate for me. I'll try tweaking the colors some more, hopefully I'm on the right track.

Here's yet another update. Been doing small touches in-between compiles and homework. Yeah, I have no life. Shading at the top of the head is messed up, and just starting to work on the hair. Bridge between the eyes is messed up too.

Here's a crappy viewport "render" from gmax (yeah, I know about the thing in the middle and it looks weird. Hair looks messed up because of the renderer-thing in gmax, I think.)

[addsig]




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Re: Junkeh can't take a hint
Posted by Dr Brasso on Wed Feb 11th at 6:43am 2004


im really curious finger....whered you learn the tricks of your trade man?....

Doc B...

[addsig]




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Re: Junkeh can't take a hint
Posted by Finger on Wed Feb 11th at 7:11am 2004


What little I do know, I've picked up from scouring various art forums, and soaking up the tidbits dropped here and there from the true masters.

Of course, I went to art school, but I really feel that most of my knowledge came more from studying my peers and heros, than any class.

> www.conceptart.org < My first stop for digital painting. Some of the people there make my work look like fingerpainting (heh..i guess all my work IS 'Finger' painting.)





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Re: Junkeh can't take a hint
Posted by Dr Brasso on Wed Feb 11th at 2:28pm 2004


ooooo...baaaad joke....ROFLMAO thanx for the input sir...

Doc B....

[addsig]




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Re: Junkeh can't take a hint
Posted by antianticampersquad on Wed Feb 11th at 2:33pm 2004


the last picture posted is woth at least 8/10

great work

[addsig]





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