Modelling
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Re: Modelling
Posted by KoRnFlakes on Wed Feb 11th at 1:18pm 2004


I really want to try adding a weapon to CoD. but I need to learn to model the gun 1st, I have maya free edition but honestly dont know where to start.

I know a few of the people here model, so please make available all the urls to tutorials you know of & any other info you can think of which may be useful to a n00b like myself.

Thanks in advance.

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Re: Modelling
Posted by KungFuSquirrel on Wed Feb 11th at 1:24pm 2004


for Maya, the video tutorials at 3dbuzz.com are one decent option. There's a pretty large set there, and they're not too bad.

That's really the best I can recommend, the rest of my learning is being done one-on-one with my project lead for my contract job, and there's really no way I can ship him off to you

Oh, and, ah... NW texture demo? [addsig]




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Re: Modelling
Posted by KoRnFlakes on Wed Feb 11th at 1:29pm 2004


? posted by KungFuSquirrel
Oh, and, ah... NW texture demo?

Today hopefully m8, I got myself back in the mood for it. Made a huge 1024x1024 tiling stone cobble texture. I am aiming to colour that bloody texture etc today anyway

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Re: Modelling
Posted by Dr Brasso on Wed Feb 11th at 2:33pm 2004


Korny, i have no experience really with Maya....but autocad is my lifeblood for work, and i use 3dmax in conjunction with it.....ill ask a few people for some help, and see if i can come up with something for you...i also have milkshape, the paid for version, and ive dinked around with that a bit....one thing tho, the terminology and general functions are actually about the same in maya and 3dmax....soooooo....

Doc B...

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Re: Modelling
Posted by antianticampersquad on Wed Feb 11th at 2:38pm 2004


does milkshape support cod. i dunno i cant be arsed to check.

because i could help you with that

i tried 3dsmax once but i hated it

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Re: Modelling
Posted by Cassius on Wed Feb 11th at 2:56pm 2004


If Milkshape doesn't, they will probably add support for it by the next update. The program is quite difficult to crack, however. (Did I say that out loud?)

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Re: Modelling
Posted by KoRnFlakes on Wed Feb 11th at 3:27pm 2004


I thinkt here are some milkshape things on here:

http://www.scorpiomidget.com/nuke6-9/index.php

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Re: Modelling
Posted by Tracer Bullet on Wed Feb 11th at 3:49pm 2004


I've started learning Maya, and the first thing I found out is that you cannot export to anything with PLE. maybe COD has some special deal going I don't know about...? anyway. there are "free" versions out there which work quite nicely. I use milkshape to convert the files. [addsig]



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Re: Modelling
Posted by Loco on Wed Feb 11th at 4:08pm 2004


? posted by Cassius

If Milkshape doesn't, they will probably add support for it by the next update. The program is quite difficult to crack, however. (Did I say that out loud?)

*Continues whispered conversation* Tell me about it. Damn thing crashes every time Sorry Lep!

I'm having a go with G-Max at the moment. Don't know if theres any way to export with that.

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Re: Modelling
Posted by Campaignjunkie on Wed Feb 11th at 11:35pm 2004


Only way Gmax will export is if Infinity Ward decides to develop a "game pack" for it (not likely) or maybe you can find some sort of Maxscript for it. You could export it as a .md3 and convert to CoD, but that would likely require... Milkshape. Which is only $20 USD (yeah, it's not exactly very little, but it's not too much either, for working with 20+ different games) Stingy bastards! [addsig]



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Re: Modelling
Posted by Cassius on Thu Feb 12th at 12:11am 2004


? posted by Loco
? posted by Cassius

If Milkshape doesn't, they will probably add support for it by the next update. The program is quite difficult to crack, however. (Did I say that out loud?)

*Continues whispered conversation* Tell me about it. Damn thing crashes every time Sorry Lep!

I'm having a go with G-Max at the moment. Don't know if theres any way to export with that.

Eventually I found a CD key for version 4.0 that cracked the little biznoitch, and after that it worked fairly well.

[addsig]




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Re: Modelling
Posted by Captain P on Thu Feb 12th at 11:05am 2004


I bought MilkShape 3D a while ago. I've gotten pretty familiar with it now, although skinning is still some difficulty to get it look right, and animating is...

Check out MilkShape's site for tutorials, I learned it from one of these:

http://www.swissquake.ch/chumbalum-soft/ms3d/tutorials.html

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