CoDBuilder
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Re: CoDBuilder
Posted by KoRnFlakes on Thu Feb 19th at 10:42pm 2004


Ive been working on this all day with aze, he modelled it & I skinned it. Its (hopefully) the new logo for CoDBuilder (the compiling program int he files section)

Its my 1st ever attempt at skinning a model, what dya think?

[addsig]




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Re: CoDBuilder
Posted by Orpheus on Thu Feb 19th at 10:53pm 2004


is this model, supposed to be realistically accurate?

or just a model?

[addsig]




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Re: CoDBuilder
Posted by Failsafe on Thu Feb 19th at 10:53pm 2004


Nice skin KoRn, very detailed and appropriate skin for a wrench. I hope it's the new logo for the CoDBuilder also, even though I don't even own a copy of CoD, or it's editor, or anything else having to do with CoD .

You've got to make a map with *gets smacked over the head with dh_sunken* your own textures in it

[addsig]



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Re: CoDBuilder
Posted by Gollum on Fri Feb 20th at 12:51am 2004


The skin looks really good, but I think the model is *slightly* wrong. Spanners rarely have smooth, curved ends (there's no point). I don't mean the outline, but the "softness" of the shape. Turn off that phong shading!



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Re: CoDBuilder
Posted by Cassius on Fri Feb 20th at 6:24am 2004


Well, it's been a while since I've skinned; but with a skin, it's not so much about the texture as the lighting. You can clearly see why because your image first struck me as saying 'God Builder' - skinning is more defining shapes with lights, and scratching them up is second priority.

Here's my work of about a year ago - doesn't stand up much by my own standards today, but I think it gets the point accross.

[addsig]




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Re: CoDBuilder
Posted by Diarmaidx2 on Fri Feb 20th at 8:08pm 2004


the logo inprint looks a little off to me, other than that i tought it was real. nice work.



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Re: CoDBuilder
Posted by Forceflow on Fri Feb 20th at 8:14pm 2004


? posted by Diarmaidx2
the logo inprint looks a little off to me, other than that i tought it was real. nice work.

thought exactly the same, try to fix that.





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Re: CoDBuilder
Posted by Kapten Ljusdal on Fri Feb 20th at 8:27pm 2004


Neat

But a wrench is supposed to get a grip on stuff with 6 sides, not ovals

Great otherwise

[addsig]




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Re: CoDBuilder
Posted by Diarmaidx2 on Fri Feb 20th at 9:08pm 2004


? quote:
Neat

But a wrench is supposed to get a grip on stuff with 6 sides, not ovals


i see six sides (maby 5 on the right)




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Re: CoDBuilder
Posted by Myrk- on Sat Feb 21st at 10:56pm 2004


It should have 4 sides in the mouth because most bolts are just 6 sided... [addsig]



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Re: CoDBuilder
Posted by Kapten Ljusdal on Sun Feb 22nd at 1:25pm 2004


^ HA! [addsig]




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