Ive been through all the stock css maps but haven't seen one, it would make make a nice finishing touch to the desert theme I'm working on. Like in HL1 when you come above ground, there's a brushwork based skull, but in model form?
1
Re: cow skull model, have you seen one?
Posted by Riven on Sat Jun 6th at 5:14am 2009

Riven
super admin
1639 posts
802 snarkmarks
Registered: May 2nd 2005
Location: Austin, Texas, USA
Occupation: Architect
Posted by Riven on Sat Jun 6th at 5:14am 2009
Have you tried looking through the TF2 model list? -I think I recall seeing someone complain of a diorama they were trying to build and not having anything more than a cow skull model to complete it. The thread poster included a picture of his WIP diorama which is why I remember this. IMO, the TF2 cow skull didn't look cartoony and could probably fit in a realistic-type setting. If I had my computer, I'd search for it myself.
Riven
super admin
1639 posts
802 snarkmarks
Registered: May 2nd 2005
Location: Austin, Texas, USA

Occupation: Architect
Re: cow skull model, have you seen one?
Posted by haymaker on Sat Jun 6th at 2:40pm 2009
Posted by haymaker on Sat Jun 6th at 2:40pm 2009
don't own tf2 :-(
thanks anyway. Maybe Ill try making one out of displacement
thanks anyway. Maybe Ill try making one out of displacement
1
© Snarkpit.net 2001 - 2023, about us, donate, contact
Snarkpit v6.1.0 created this page in 0.0126 seconds.

Snarkpit v6.1.0 created this page in 0.0126 seconds.


