a model made with Hammer and Propper
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Re: a model made with Hammer and Propper
Posted by haymaker on Sun Oct 18th at 3:20am 2009


I made this basically in one day. I'm just all tingly being able to use Hammer skills to make models.











It's a pretty weak lighting sketch but you can see the texture conversion from lightmapped_generic to vertexlit kinda results in a "brighter" model than Valve examples. The texture mapping is pretty much bang on in the latest release tho.

http://developer.valvesoftware.com/wiki/Propper

The model itself I built for a DM map hence a perceived lack of detail.





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Re: a model made with Hammer and Propper
Posted by Le Chief on Sun Oct 18th at 5:09am 2009


Interesting, I didn't know you could do this.

If I was going to be nit picky I'd say that the wheels look sort of weird, as if they're missing polygons but still, pretty cool. Nice use of default textures. smiley






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Re: a model made with Hammer and Propper
Posted by G4MER on Sun Oct 18th at 5:47am 2009


Very cool.. may have to play with that later.



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Re: a model made with Hammer and Propper
Posted by reaper47 on Sun Oct 18th at 4:33pm 2009


Wow, that's amazing, haymaker. I never heard of propper, either?




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