
a work in progress. Working on the lips, nose and mostly the eyes and then I'll finish the ears and skin it.

a work in progress. Working on the lips, nose and mostly the eyes and then I'll finish the ears and skin it.
I think you have the eyes too far up in his head. it makes it look inhuman. try extruding that braincase a little so he as room to think!
What method are you useing? subdivision surfaces? polys? NURBS?
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| ? posted by Tracer Bullet |
|
I think you have the eyes too far up in his head. |
you ain't seen many pics of those particular indians have'ya TB?
i think he nailed it so far.. nice job ferret ![]()

The neck looks too narrow (though I suppose it's incomplete, but I see where it seems to start) And the lips look a shade too small be real...
Of course, I'm assuming you're going towards realistic, and not freaky-doom-monster-of-death

Inquiry:
when you say Maya, did you mean the indian, or the program?
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| ? posted by Orpheus |
|
Inquiry: when you say Maya, did you mean the indian, or the program? |
None of them I think. I think he's talking about the modelling program Maya ![]()
Looks quite good, I agree with the others ^. By the way, is Maya a good program?
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| ? posted by OtZman | ||
None of them I think. I think he's talking about the modelling program Maya Looks quite good, I agree with the others ^. By the way, is Maya a good program? |
Yes, it's damn good. I've only dabbled a bit, because I don't have much time for it, but I was very impressed.
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in all seriousness, i think it looks very much like a native American as is..
add a black haired "top knot" some heavy black eyebrows, and a slight red tint, or brownish tint.. and you have your skin.
high cheekbones, and heavy brow ridges are a trademark of some Indian tribes..
the eyes are perfectly placed if you were designing this person..
/me likes
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If you are willing to consider the feedback of a lowly mapper:
I'm guessing this is for high-poly work, so you probably want to model out more of the muscles and structure of the face. Also note that the screen you gave obviously wasn't a side-profile, but I think the reference overlay is still applicable. ![]()

Very good job.
Like the others said, the thing that needs the most work is the nose. (Don't make him look like Michael Jackson ... poor model
)


| ? posted by scary_jeff |
| Nice modification CJ.. what program did you use for that? [I realise it's a 2D overlay] |
Umm... Photoshop? 
Took a reference picture I had, pasted it over Ferret's render, set the Layer Render mode to "Multiply", and wrote stupid little notes next to it. Or did you mean something else? ![]()
| ? posted by scary_jeff |
| Nobody disagreed with you Orph, but that kid's eyes are still halfway up his head. |
it wasn't an attempt to have a disagreement, it was to clarify my point.. and i see so little degree of difference between the skin, and the child its pointless to point out..
remember though, the child's face has not finished growing, and will eventually resemble the old mans at bottom.
to clarify Jeffery, no one disagreed, but i was however striving to get someone to agree ![]()

| ? posted by scary_jeff |
| OK. Yes Orph, the head as it stands could work well in an american indian model |
you know jeff, without master ferret here, this discussion is purely hypothetical.. it only swung to indians, cause of my misinterpretation of the word "Maya"
for all we know, he may be making a composite of leps pics he has posted of himself over the years 

