Get Horny ![]()
He's a little hefty at 25521 polygons.
If any of you don't know what game this character's from, I'll shoot you
This be the product of 1 1/2 days work. Coming next week, fully animated sequence.
Get Horny ![]()
He's a little hefty at 25521 polygons.
If any of you don't know what game this character's from, I'll shoot you
This be the product of 1 1/2 days work. Coming next week, fully animated sequence.


Dungeon Keeper...saying it though that name doesn't sound right 
Very nice model, though the arms look too skinny compared to the rest of the model perhaps, and lack much muscle definition.
[addsig]Rune?
*cringes waiting for the shot*

DK2's had me hooked all summer yet again.Hes not red enough. I suggest downloading the Quake 3 Horny model from polycount ( http://www.polycount.com ) to see the proportions because the Quake 3 player model is perfect.
More red I tells ya! MORE RED!
For Reference-

You need to exaggerate your model much much more tbh. You've made your model too humanly proportionated (spoonerism to the max).
[addsig]
OH MY GOD THERE ARE PEOPLE WHO HAVEN'T PLAYED DUNGEON KEEPERS! It's sad though that you can't possess horny in DK 2 like you could in DK. It was sweet to kill all enemies with it... Ahhh the memories... I have to install DK2 now...
Oh and the horns need to be more longer. Oh and you forgot the Scythe! ;D Take reference from the intro in DK2 for that scythe...
[addsig]
