Presenting...
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Re: Presenting...
Posted by nooba on Mon Sep 27th at 10:36am 2004


First attempt - few months ago *laugh.......now*

Second attempt - Today...

Pretty crappy right?

[addsig]




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Re: Presenting...
Posted by ReNo on Mon Sep 27th at 10:52am 2004


That is some improvement! You seem to have gone from some noise claiming to be metal, to some pretty impressive stuff. The stone walls are the best looking ones in my opinion, nice work there.

BTW - NEVER again will you post bitmaps.

Never....

[addsig]



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Re: Presenting...
Posted by Rumple on Mon Sep 27th at 12:10pm 2004


never... [addsig]



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Re: Presenting...
Posted by nooba on Mon Sep 27th at 12:26pm 2004


Fixed bmps to jpgs 500k now..

Reno: The walls look the best because I made them with a tutorial.. but I didn't follow everything I sort of did what i wanted where I wanted

[addsig]




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Re: Presenting...
Posted by pepper on Mon Sep 27th at 1:33pm 2004


where is the link to that tutorial??




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Re: Presenting...
Posted by nooba on Mon Sep 27th at 1:58pm 2004


It's not for Photoshop if that's what you are thinking [addsig]



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Re: Presenting...
Posted by OtZman on Mon Sep 27th at 2:22pm 2004


The second attempts look nice
[addsig]




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Re: Presenting...
Posted by pepper on Mon Sep 27th at 5:48pm 2004


that doesnt matter. if you can do it in ps yo u can do it in psp, and obviously vica versa




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Re: Presenting...
Posted by Spartan on Mon Sep 27th at 6:29pm 2004


They are good texture except for the 2nd one. It looks like the fuzz on your T.V. when the cable goes out. Maybe if you tweak it some you could turn it into an animating texture just for that purpose.





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Re: Presenting...
Posted by G.Ballblue on Wed Sep 29th at 1:29am 2004


? posted by Spartan 34

They are good texture except for the 2nd one. It looks like the fuzz on your T.V. when the cable goes out. Maybe if you tweak it some you could turn it into an animating texture just for that purpose.

It's the first attempt

[addsig]




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Re: Presenting...
Posted by Cassius on Wed Sep 29th at 4:02am 2004


You're already better than half the texture artists in the universe. Keep at it. Don't be afraid to use photos as bases, filters can only take you so far.



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Re: Presenting...
Posted by GrimlocK on Wed Sep 29th at 4:10am 2004


(peeks head out of cave)

Nice work although there is quite a bit of contrast around those cracks. Did you use an alpha channel to create the roughness in the surfaces? Thats one technique you can use in photoshop although you are using PS correct?

(looks around a second...... vanishes back into the fog )





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Re: Presenting...
Posted by Pvt.Scythe on Wed Sep 29th at 11:03am 2004


Did you learn how to use layers properly or something as "big" as that? I must get back to my texture studies...

*jumps bag into the pool of mud he came in from the first place*

[addsig]




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Re: Presenting...
Posted by nooba on Wed Sep 29th at 12:42pm 2004


Pepper: If you must know http://www.relmoftyrants.co.uk/TMTuts/Tut5_CARSW.pdf

OtZman: Thankyou.

Cassius: I highly doubt that I'm better than half the texture artists in the universe, and thankyou.

Grimlock: I did not use an alpha channel to create the roughness on the surfaces I did this. Created this used the "Quick Texture Mixer < a little tool in the program" with this and should have something like this .

Pvt.Scythe: I did not learn how to use layers or anything "big" because I don't use Photoshop.

PS: how do you get some text like this "here" to a link? thanks.

[addsig]




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Re: Presenting...
Posted by OtZman on Wed Sep 29th at 1:17pm 2004


yay

like this:

[ url=http://xxx ]link[ /url ] (with no spaces anywhere, had to put them in or it would turn into a link )
[addsig]




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Re: Presenting...
Posted by Pvt.Scythe on Wed Sep 29th at 7:12pm 2004


For your information other programs use layers too. Photoshop is not the only drawing program out there. The GIMP for example is another useful tool for picture editing. [addsig]



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Re: Presenting...
Posted by Crono on Wed Sep 29th at 9:11pm 2004


Every complex photo program uses layers. Photoshop is just the the all round best (Yes, it is). GIMP is like a mixture between painter and Photoshop ... but free.
Painter is for well ... painters, there are so many things you can do its mind boggling, unless of course, you know how to use the items. [addsig]




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Re: Presenting...
Posted by Wild Card on Wed Sep 29th at 9:18pm 2004


? posted by ReNo

BTW - NEVER again will you post bitmaps.

Never....

Trust me on this one.

[addsig]




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Re: Presenting...
Posted by Spartan on Wed Sep 29th at 11:34pm 2004


I have been actually using a program that came with my windows 2000. It's called Picture It 2001. It is like photoshop but has been dumbed down a lot and can't do nearly as much. It is usefull enough though to make textures like coke machines, glass, and signs. I use it to make simple textures then use wally to put them into a wad file. I have Jasc Photoshop but I havn't gotten around yet to learning it. Once CS:S comes out though I will start making better textures.





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Re: Presenting...
Posted by G.Ballblue on Thu Sep 30th at 12:35am 2004


? posted by Crono
Every complex photo program uses layers. Photoshop is just the the all round best (Yes, it is). GIMP is like a mixture between painter and Photoshop ... but free.
Painter is for well ... painters, there are so many things you can do its mind boggling, unless of course, you know how to use the items.

Wally counts right?

[addsig]





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