Uni project buildings
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Re: Uni project buildings
Posted by ReNo on Sat Mar 19th at 12:51am 2005


Some of you guys might remember I posted shots of some of my first models which were to be used as props for my uni project. Well our focus in the project has changed considerably now and most of those won't be too useful, but instead I'm working on a series of buildings. Here are my first two tries, both of them properly UV unwrapped onto one 512x512 texture each and skinned using, mostly, textures nicked from HL2...

Small House...



(this was my first building and first attempt at proper skinning, so its kinda sucky and doesnt use the 512x512 texture space particularly well).

Medium House...



For those interested, the game (well, its not strictly a game) is a non-interactive AI demonstration that will show a medieval village going about its daily routine. Other buildings we are planning for include blacksmiths, mills, mayor's house, mine, town guardhouse, town walls, etc...
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Re: Uni project buildings
Posted by fishy on Sat Mar 19th at 2:28am 2005


very nicely done, ReNo. for simple models, they've got tons of character.

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Re: Uni project buildings
Posted by Orpheus on Sat Mar 19th at 2:34am 2005


? quoting fishy
very nicely done, ReNo. for simple models, they've got tons of character.

that is exactly the word i have been searching for since these were posted.

i wanted to say "WOW, nice", but that was seriously inadequate..

character, fits perfectly.

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Re: Uni project buildings
Posted by Spartan on Sat Mar 19th at 2:47am 2005


They look like buildings that you might put into an RTS.

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Re: Uni project buildings
Posted by ReNo on Sat Mar 19th at 2:56am 2005


You hit the nail on the head there spartan, as thats pretty much what the game is. As its non-interactive I was hesitant to call the game an RTS, but its probably most comparable to that. Think Settlers more than anything really Thanks for the compliments guys - the models themselves are pretty simple, but I'm glad they have a certain charm to them.
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Re: Uni project buildings
Posted by Spartan on Sat Mar 19th at 3:04am 2005


? quoting ReNo
You hit the nail on the head there spartan, as thats pretty much what the game is. As its non-interactive I was hesitant to call the game an RTS, but its probably most comparable to that. Think Settlers more than anything really Thanks for the compliments guys - the models themselves are pretty simple, but I'm glad they have a certain charm to them.

I knew that's probably what they were. RTS building models always have that unique look to them.

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Re: Uni project buildings
Posted by Cassius on Sat Mar 19th at 4:21am 2005


I'd like them if you weren't using HL2 textures. Now I'm gonna have to get all offended on the behalf of enslaved texture artists the world over.

(yes, I realize the irony given my avatar text )

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Re: Uni project buildings
Posted by Myrk- on Sat Mar 19th at 4:51pm 2005


GET BACK TO WORK ON THOSE TEXTURES! GRRRR

Nice models...

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