Spaceship Door
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Re: Spaceship Door
Posted by Quaver on Sun Jun 5th at 11:19am 2005


Im working on this model but its looking plain, what do you reakon i should add to spice it up? It is a sliding door that goes to the left. This is what i got so far:
image
The texture is just so its not plain.




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Re: Spaceship Door
Posted by DrGlass on Sun Jun 5th at 1:18pm 2005


texture would be good, some nice bump map to add texture.

I think space doors should be clean and clean looking.

you could do something advanced for the animation.




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Re: Spaceship Door
Posted by Myrk- on Sun Jun 5th at 3:27pm 2005


Think about if it actually existed- you'd need access panels on it to maintain it, a switch to open it and other such gubbinz. You need to make seperate models for the door and frame.


-[Better to be Honest than Kind]-



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Re: Spaceship Door
Posted by Quaver on Sun Jun 5th at 3:43pm 2005


What i was gunna do is make it so you use it as a dynamic prop and you trigger the animation to play, and this would make it better aligned in game. Im gunna have the control panel a seperate prop so you can choose to have it or not.




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Re: Spaceship Door
Posted by Myrk- on Sun Jun 5th at 3:53pm 2005


Would be cool if you could rip it off the wall too...


-[Better to be Honest than Kind]-



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Re: Spaceship Door
Posted by Quaver on Sun Jun 5th at 4:15pm 2005


Wouldnt be very good as an air lock door if it could be ripped of the wall :/

[edit] anyone got any tips on texturing models, because this is the best i can come up with using textures for sites:

image

btw the orange is just a light i added inside 3ds max so it made the render look better.




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Re: Spaceship Door
Posted by Leperous on Sun Jun 5th at 10:51pm 2005


It's too flat, make it 'sink in' perhaps, and jazz up the scanner! Wires and pipes and moving parts will also = win.



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Re: Spaceship Door
Posted by French Toast on Sun Jun 5th at 11:41pm 2005


Hmm, I was kinda thinking the door would be more white, like the ship from the beginning of Star Wars ep. 4.

It's all good, but I agree with lep. Sexify it a bit. And I don't like the brick texture at the bottom.





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