My Awesome Modeling skillz
Post Reply
Quote
Re: My Awesome Modeling skillz
Posted by SnarkSephiroth on Tue Aug 2nd at 10:26pm 2005


This is my first model without a tutorial. Hope you guys like it. Its a towel hanger that I modeled based off of the one in my bathroom. The real one is brass, but I give you chrome and 24 Karat gold. Enjoy!


Chrome

image

image

image


Gold

image

image

image


Comments are welcome!




Quote
Re: My Awesome Modeling skillz
Posted by im.thatoneguy on Tue Aug 2nd at 10:34pm 2005


More photons would reduce the blotchyness, and reducing the bias should remove those white outlines where it meets the wall. Consider just using an area light without final gather so that you don't have to bother with rendering glitches/final gather times.

Also bevel the part cut out for the loop to go through, you're missing an important highlight.





Quote
Re: My Awesome Modeling skillz
Posted by SnarkSephiroth on Tue Aug 2nd at 10:40pm 2005


My render times were not that bad. About 1 and 1/2 mins. As for the lighting, its all new to me. I will give what you said a go when I get more time. Thanks for the small critique.




Quote
Re: My Awesome Modeling skillz
Posted by OtZman on Tue Aug 2nd at 11:12pm 2005


Nice, program used?






Quote
Re: My Awesome Modeling skillz
Posted by SnarkSephiroth on Tue Aug 2nd at 11:14pm 2005


3D Studio Max 7 Trial Version, Rendered with Mental Ray.




Quote
Re: My Awesome Modeling skillz
Posted by ReNo on Tue Aug 2nd at 11:17pm 2005


Depending on your intentions, I'd say focus less on the lighting and rendering, and more on the actual mesh and its efficiency / detail balance. Are you wanting to do modelling for level / game design purposes, or just for modelling's sake? Far too many poly's (if there are polys at all?) for current game purposes, but its a very polished (haha, get it!) first effort so good one <img src=" SRC="images/smiles/icon_smile.gif">






Quote
Re: My Awesome Modeling skillz
Posted by im.thatoneguy on Wed Aug 3rd at 12:07am 2005


Now go model a human.



Quote
Re: My Awesome Modeling skillz
Posted by French Toast on Wed Aug 3rd at 4:25am 2005


Yeah! I'm stuck right now trying to think of things to model that aren't really hard, but are original (as in not in every mod and such). Very pretty Sephiroth <img src=" SRC="images/smiles/icon_smile.gif">

I get the same kind of blochiness on the chrome in my models, but talking about photons doesn't help me at all <img src=" SRC="images/smiles/icon_biggrin.gif"> I'm still realy out in the open, I don't use any lights at all. Anyone know a tutorial that just talks about the basics of lighting? I've been unsuccessful in my search.

Nice first non-tut model <img src=" SRC="images/smiles/icon_smile.gif"> Keep up the good work.




Quote
Re: My Awesome Modeling skillz
Posted by SnarkSephiroth on Wed Aug 3rd at 7:28am 2005


? quoting "Reno"
Depending on your intentions, I'd say focus less on the lighting and rendering, and more on the actual mesh and its efficiency / detail balance. Are you wanting to do modelling for level / game design purposes, or just for modelling's sake? Far too many poly's (if there are polys at all?) for current game purposes, but its a very polished (haha, get it!) first effort so good one


Well for right now I am getting modeling down. Later on when I get a little better, I will start to work on models that could be used in-game. Thank you all for the positivity.

And thanks french toast. Good luck with your modeling woes!




Quote
Re: My Awesome Modeling skillz
Posted by DrGlass on Wed Aug 3rd at 8:37am 2005


its so pretty




Quote
Re: My Awesome Modeling skillz
Posted by rs6 on Fri Aug 5th at 6:05pm 2005


? quote:
Yeah! I'm stuck right now trying to think of things to model that
aren't really hard, but are original (as in not in every mod and
such).


If you need something to model toast, I could use a shower head with knobs that are used to turn water on. I've been trying to get into modeling, but i can make a box and screw around with the faces and vertexes and that about it.




Quote
Re: My Awesome Modeling skillz
Posted by Madedog on Fri Aug 5th at 6:51pm 2005


Try to render HDRI <img src=" SRC="images/smiles/icon_biggrin.gif">



HL2 tutorials 'n' stuff: http://madedog.pri.ee
217.159.236.34:27050 - CSS Server - Clean | koffer.ee




Post Reply