well , i figured you guys would know this
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Re: well , i figured you guys would know this
Posted by parakeet on Mon Aug 15th at 10:09pm 2005


i was hoping to make my site kinda shaped like polycounts really beautiful cornering job , but i lack the technique it take to make good website borders . i was figuring somebody here could help me. here's my site now

www.arclan.net



.else /me ~kill you
www.arclan.net



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Re: well , i figured you guys would know this
Posted by Crono on Mon Aug 15th at 10:19pm 2005


It's a pain in the ass to make any border, that is unique, to be displayed on all screens. The easiest way to do it, if you want border type stuff, is to create your own border within the page it self. You can achieve this, for larger resolutions by making the content of the page about 800 Pixels wide (center it, by the way). This would allow a full screen appearance for 800 x 600 users and everyone else would get a fairly well looking web page.

If you wish, you can make the "excess" any arbitrary color you wish. It's a pretty common layout, but can look amazingly different if done well ... Not to mention it lays out a defined navigation and everything.

Other then that, you need to explain what you want in a little more detail, because I have no idea what you're talking about ... polycount borders? Do you have a reference and possibly an image (with arrows) of what you want where?



Blame it on Microsoft, God does.



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Re: well , i figured you guys would know this
Posted by pepper on Mon Aug 15th at 10:23pm 2005


The polycount border is smooth and constructed of polygons, thus showing the theme of the site about modeling:

http://www.planetquake.com/polycount/

Nice team parakeet, i like it. A nice and smooth transition between the header and the menu.




RUST Gamedesign
pepper design

The strength of the turbulence is directly proportional to the temperature of your coffee.



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Re: well , i figured you guys would know this
Posted by Crono on Tue Aug 16th at 12:29am 2005


? quote:
The polycount border is smooth and constructed of polygons, thus showing the theme of the site about modeling:
http://www.planetquake.com/polycount/
Nice team parakeet, i like it. A nice and smooth transition between the header and the menu.


Ah. Well. As I said, the easiest way is to make a permanent 800 pixel width. However, you can use style sheets to take up the entire screen (and to stick to the edges)

Aligning to the left is VERY easy, since it is supported in all browsers and will be where you place it regardless (since you define pixel values). You can also do percentages. (For example, you can have border one placed at pixel 0,0 and takes a width of 10% and content takes percentage 90%, beginning at 10% from left.)

The right side align stuff works in mozilla/netscape, but not in IE. Why? I don't know! It's very useful and is bizarre why left would be supported, but not: right.

I'm sure it works from time to time, but in my experience using css to align in IE is a pain in the ass. But, I'm sure there's a way ... I could mess around for a while to give you an example ... but, I've really given you what you need to know, just get on google and find CSS sites that will give you example code on how to do each effect (you want to look into: span, div, id, and class names/tags)



Blame it on Microsoft, God does.



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Re: well , i figured you guys would know this
Posted by parakeet on Tue Aug 16th at 2:14am 2005


yeah i could align it to the right with css scripts. i got a /-//|><ed version of dreamweaver , though i really perfer EMACS text editor actually. thanks for the help crono .

Oh , and i just like the smooth corner , i think they did it with a bezeir curve *i hope thats how you spell it*



.else /me ~kill you
www.arclan.net



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Re: well , i figured you guys would know this
Posted by Crono on Tue Aug 16th at 2:59am 2005


If you ever plan on editing your page by looking at the code ... don't use any generators.

Not a problem. I think, though ... the percents are the only thing that change in IE ... blah, I don't remember.



Blame it on Microsoft, God does.




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