Re: Low-poly soldier
Posted by Addicted to Morphine on Sat Nov 12th at 12:34am 2005
Looks pretty good man... reminds me of the soldier quality from Ground Control 1.

Addicted to Morphine
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Re: Low-poly soldier
Posted by Captain P on Sun Nov 13th at 8:50am 2005
I'm modelling them with RTS usage in mind though no RTS specific, I
might use them later on or such. So I can't really decide yet on how
close you can get to those units but something like Ground Control is
what I'm thinking of. Think of these models as the highest detail you
can get in a serie of LODded unit models.
And yeah, I've got several plastic 1:72 vehicle models in my room. The
APC is somewhat based on the SpPz 2 "Luchs", very roughly. Those
provice some inspiration but more so inspiration for details on
vehicles. There's lots of small things to them that are usefull to fill
up large boring surfaces.

Captain P
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Re: Low-poly soldier
Posted by Myrk- on Sat Dec 10th at 12:02am 2005
Make a cross between Mashed, micro machines, Red alert 2, and a few other aspects. Kinda like a tank commander game from quite far away- massive landscapes but quite simple looking. Or better yet, a simple 3rd person shooter game where all the people are far away looking.

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