modeling is fun!
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Re: modeling is fun!
Posted by Belgarion on Thu Jan 19th at 7:02pm 2006


wohoo! my first three models outside class work and labs.

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Re: modeling is fun!
Posted by Gwil on Thu Jan 19th at 7:15pm 2006


Art forum covers this <img src=" SRC="images/smiles/icon_smile.gif">

Textures, models, concept art.. etc - all in the Art forum.






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Re: modeling is fun!
Posted by Forceflow on Thu Jan 19th at 11:13pm 2006


Ooh, me likes the table.
Good work on them three objects, only the screen looks a bit odd.



:: Forceflow.be :: Nuclear Dawn developer



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Re: modeling is fun!
Posted by French Toast on Thu Jan 19th at 11:21pm 2006


Yar, smooth out the monitor.




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Re: modeling is fun!
Posted by Pvt.Scythe on Fri Jan 20th at 2:35pm 2006


The monitor is a bit funky. So what use are you planning for these? And here's something I made for a little animation of mine to keep this thread moving.




''Everyone wades in s**t until they're competent enough to walk on it. Jesus style.''
Dystopia - Empires



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Re: modeling is fun!
Posted by ReNo on Fri Jan 20th at 4:02pm 2006


Your three models look too hi-poly for general game use Belgarion, but a nice start anyway. You should try out some low-poly modelling if you intend on using things for your source maps or whatever <img src=" SRC="images/smiles/icon_smile.gif">

Skin looks a bit too uniform on yours Scythe, but the model looks good. The rust patches could do with being less "all over the place" and more clumped in patches I reckon.






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Re: modeling is fun!
Posted by Belgarion on Fri Jan 20th at 6:08pm 2006


I don't intend on these being anything but modeling practice. I think I need to be a little more profiecient with 3ds before I attempt something like that, or at least feel like it. right now i just want to become used to everything in 3ds, and that was a fun way to get going. they look half-decent to me, so i thought i'd post it here. nothing fancy. still, i'm quite proud of myself. ^_^







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