2D/3D art
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Re: 2D/3D art
Posted by Le Chief on Fri Mar 6th at 8:17am 2009


Nice, I can see the weapon really taking shape. To be honest I have no imagination and advice really when it comes to weapon modeling, I don't even know exactly how I would go about it.

Regardless, I think its looking like a nice sophisticated weapon model smiley.






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Re: 2D/3D art
Posted by haymaker on Fri Mar 6th at 2:43pm 2009


Yes it is looking good.
I'm no gun expert but I don't know of any break-barrel types that are repeaters, so I agree with Aaron in his impression that it's a shotgun. Also because of that impression the butt of the gun looks really uncomfortable, I can't help thinking whoever fires that thing is gonna be covered in bruises




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Re: 2D/3D art
Posted by Natus on Fri Mar 6th at 6:45pm 2009


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I can't help thinking whoever fires that thing is gonna be covered in bruises

Have you seen the dudes in todays games? I seriously doubt they get any bruises. Ever.


But yea I didn't have any sort of functionality in mind when making it, it was made from a picture from some "mix-guns-together" site.




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Re: 2D/3D art
Posted by Le Chief on Sat Apr 4th at 1:58am 2009


Wanted to have a crack at making textures with my own photos so I brought my camera to school one day and ended up with 6 textures smiley













If anybody is actually interested in using these (for some reason), than go here and click on the thumbnails for higher quality jpeg versions of these.






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Re: 2D/3D art
Posted by Natus on Tue May 19th at 10:24pm 2009




lolwipdrawing

- Torso's too thin
- lolhands
- shield is at wrong angle
- probably a lot of other mishaps in basic anatomy

Also thread necromancery.




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Re: 2D/3D art
Posted by RedWood on Tue May 19th at 11:50pm 2009


her ass cheeks are fighting each other.


Reality has become a commodity.



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Re: 2D/3D art
Posted by Riven on Wed May 20th at 1:09am 2009


Quoting RedWood
her ass cheeks are fighting each other.


HAHAA, Those are some TIGHT pants fo sho!

-That hair for being hand colored looks pretty damn awesome. And where you started coloring now looks pretty good already. Everything else to me looks fine. -What's the original image's dpi at?






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Re: 2D/3D art
Posted by Le Chief on Wed May 20th at 6:18am 2009


Her head is on back to front smiley

But yeah, its cool. I wish I could draw or at least draw badly. smiley






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Re: 2D/3D art
Posted by Natus on Wed May 20th at 10:30am 2009


Yea the face is annoying the hell out of me, it's damn hard to get that looking-back-over-shoulder look, everyone I show it to take a while before they figure out it has the back turned towards the viewer.



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Re: 2D/3D art
Posted by Natus on Thu May 21st at 10:09pm 2009



Oh look, progress.
Toned down on the "dat ass" and decided to go with leather instead of plate, gonna have to redo the shoulder now.
I still gotta do something about the legs, they look awfully blurry.




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Re: 2D/3D art
Posted by Gwil on Fri May 22nd at 1:26am 2009


S'too flat, Natus. Can't you turn the sword inward, would give depth and add a VP for perspective. See if you can't "crouch" her, too. Good practice for drawing bodies if she's something other than rigid standing pose.



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Re: 2D/3D art
Posted by Natus on Fri May 22nd at 8:21pm 2009


Thanks Gwil.
Yea I think it's too flat as well, I'm trying to change the perspective and position of the arm and sword, got the arm done but I just can't seem to nail the sword.
I hate perspective.




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Re: 2D/3D art
Posted by Niborius on Wed May 27th at 7:00pm 2009


Quoting aaron_da_killa
Wanted to have a crack at making textures with my own photos so I brought my camera to school one day and ended up with 6 textures smiley













I know it's a long time ago since you posted that, but how the hell did you make that? I mean, if you just take a picture of some stones, and put it as a texture in a map, you will see some unfinished stones. Can't really explain it but how do you make it so all sides are the same when they're next to each other?

Might be hard to understand, I know.






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Re: 2D/3D art
Posted by Le Chief on Wed May 27th at 10:07pm 2009


Quoting Niborius
I know it's a long time ago since you posted that, but how the hell did you make that? I mean, if you just take a picture of some stones, and put it as a texture in a map, you will see some unfinished stones. Can't really explain it but how do you make it so all sides are the same when they're next to each other?

Might be hard to understand, I know.


I wrote a tutorial on how to do thishere. smiley






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Re: 2D/3D art
Posted by Niborius on Thu May 28th at 4:08pm 2009


Quoting aaron_da_killa
I wrote a tutorial on how to do thishere. smiley

Tutorial looks nice, I'll try that out sometime. Thanks Aaron!






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Re: 2D/3D art
Posted by Le Chief on Fri Jun 12th at 4:55am 2009


Changed the theme of my website. It's supposed to tie in with the first release of the first version of my small platform game next month. smiley

The background is composed of 6 images and should nicely align to any screen size and hopefully browser.

The 6 images are:

Bottom concrete/fence/buildings/trees/crates = 72kB in gif format
Sky = 5kB in png format
Two skyscrapers = 12 and 10 kB each in gif format
Red and Black fade (at the top and bottom) = 3kB each in png format






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Re: 2D/3D art
Posted by Finger on Wed Aug 5th at 4:55am 2009


I recently designed and drew a character for a 'design a special infected contest' at hl2.net website. Had fun painting it, and won a copy of left 4 dead! here's a link to the contest and the image.



http://www.halflife2.net/2009/08/04/halflife2-net-design-your-own-special-infected-winners/




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Re: 2D/3D art
Posted by Riven on Wed Aug 5th at 11:57pm 2009


That is some Sick Stuff! Man after reading your description, I'm sure that idea would be totally fun! Makes me want to learn C++ to implement that!

Very nice skill you have. Just Photoshop and mouse?






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Re: 2D/3D art
Posted by Finger on Thu Aug 6th at 12:36am 2009


Yeah, maybe a little too high on the gross scale, but it's fun to do gross stuff sometimes.

I did some initial sketches on paper, scanned them into pc, and painted in Photoshop CS. I have a tablet pc, that I draw/paint with, but this was done using a new Wacom intuos 4 that I just bought. I got the 4 x 6 widescreen Intuos 4 for under 200 bucks. It's a great deal - very awesome tool for digital artist. I actually still have an old one I bought about 9 years ago (9 x 11 size, too large), that plugs into a serial port. I upgraded my pc and am using Vista now and couldn't get it to work, so I bought this new one - very glad I did.

If anyone considers buying one, I wouldn't waste money on a large one - the 4 x 6 is large enough and easy handle.




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Re: 2D/3D art
Posted by reaper47 on Thu Aug 6th at 1:59am 2009


Man those look cooler than the ones Valve came up with!

Awesome idea about the pregnant/bellybutton bit. How creepy is that? I'll get nightmares just from thinking about it... Great!





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